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New And Upcoming Releases

New!  * Coming December  * Coming January  * Coming February  * Coming March  * Coming April  * Further Out  * Previously Shipped...  * All upcoming releases – text only, no cover art

N E W   R E L E A S E S 

Shipped December 10, 2024

R E P R I N T S 

Shipped December 10, 2024

Car Wars Companion (Reprint)

The Car Wars Companion is a toolbox of new options and scenarios to launch your autoduelling action into overdrive!

In this book you will find:

  • Additional arena rules to further customize your games and put your driving skills to the test, including new obstacles and hazards.
  • Various scenarios and alternate victory conditions, including objective-based point rallies and wasteland-themed story missions.
  • Special rules, such as team play and racing modifications, to inform and inspire your own home-brew scenarios.
  • Simple campaign rules for linking multiple games together to tell an ongoing story for your crew.
  • Artificial intelligence rules to allow autonomous cars to join the fight.
  • Many example configurations for the Car Wars Road Tiles to generate all sorts of unique arenas.
  • Handy reference materials for the game’s custom dice to help maximize your results.

Whether you’re a rookie driver or a veteran duellist, this book is a must-have for your Car Wars Sixth Edition games!

103-page softcover book with scenarios and additional rules for Car Wars 6e. Stock #2432, ISBN 978-1-55634-977-5. $34.95.


W 2 3 

Shipped December 12, 2024

How to Be a GURPS GM: Combat Encounters

Fight The Good Fight

Almost all roleplaying games involve combat – sometimes a lot of it. And the GURPS library, starting with the Basic Set, provides plenty of rules for this. An RPG isn't a wargame, though . . . there's far more to a satisfying battle than plunking units on a map and then following the manual.

How to Be a GURPS GM: Combat Encounters offers almost rules-free advice to go with the rules. It opens with pointers on reasons to fight at all, and then moves on to selecting suitable foes, laying out an interesting battlefield, determining what everybody is doing when violence breaks out, adjusting the challenge level on the fly, and picking up the pieces afterward. While the examples come from GURPS, the concepts are portable to any RPG.

Suddenly, ninjas burst through the wall and attack!

14-page PDF. Stock #37-0368, $6.00.

Shipped December 9, 2024

Munchkin Unnatural Axe d6 Dice Set

Includes three black 16mm dice in a poly bag. The 1 pip is the Unnatural Axe from Munchkin! These dice have had only a very limited release as part of last year's Box of Astonishments, so you won't see many of them out in the wild. Grab yours before they're gone!

Three black 16mm dice with white inked Unnatural Axe. Stock #5900-33B2, $4.95.

Shipped November 25, 2024

GURPS Monster Hunters Adventure: The Face of Fire

Facing Oblivion

A group of sorcerers seek the answer to immortality. What they hope to awaken will destroy the world.

GURPS Monster Hunters Adventure: The Face of Fire is your gateway to a sinister plan to open another gateway.

Learn about the Brotherhood of Donn and their selfish plans. Find out more about their mortal and other-planar bases of operation. Get to know who supports their efforts – and who might oppose them. Delve perhaps too deeply into the secrets of a terrifying realm of debris and despair, including notable features and inhabitants.

This "sandbox" campaign includes new GURPS Monster Hunters monsters, a formidable relic, and three adventure frameworks to use as is or inspire ongoing investigations.

Face your worst fears . . . and stop the Face of Fire.

44 black-and-white pages. Softcover. Stock #01-6175, ISBN 978-1-63999-058-0. $17.95.


New!  * Coming December  * Coming January  * Coming February  * Coming March  * Coming April  * Further Out  * Previously Shipped...  * All upcoming releases – text only, no cover art

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