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N E W   R E L E A S E S 

Shipped May 13, 2021
Shipped May 6, 2021
Shipped May 3, 2021

Dice Bag: Munchkin Kittens

Katie Cook's Munchkin Kittens make a special curtain call for this very munchkin-y dice bag! This fancy satin-lined Dice Bag: Munchkin Kittens will hold all the dice you need to carry right meow!

7" square, satin-lined, drawstring bag. Stock #5217, ISBN 080742096585. $11.95.
Buy Now!

Shipped April 19, 2021

Munchkin Enhancers

Flavor up your Munchkin games with these 30 new monster, Treasure, Class, and Race enhancers! For use with Munchkin, Munchkins & Mazes, Munchkin Tails, Munchkin Oz, or any set that uses the original Munchkin card backs!

Thirty cards to "enhance" your Munchkin game! Stock #4257, ISBN 080742096196. $9.95.
Buy Now!

Dice Bag: Munchkin

Only a munchkin would bring more than a couple sets of dice to a game day. Fortunately, we cater to munchkins! This fancy, satin-lined, 7-inch square Munchkin Dice Bag will hold all the dice you need for every possible situation: good dice, bad dice, probationary dice one fumble away from being thrown into the resin caster for your next artsy paperweight . . . or maybe that's just us.

One 7" x 7" satin-lined dice bag. Stock #5216, ISBN 080742096592. $11.95.


R E P R I N T S 

Shipped May 13, 2021

Illuminati (Reprint)

They are all around us. Secret conspiracies are everywhere. In Illuminati, you increase your wealth and power to take over the world until only YOU reign supreme.

Now, this classic game of conspiracy and world conquest has been updated to include current events and up-to-date references! Illuminati is for two to six players and contains 110 cards with new card back designs. It features new art created by Lar deSouza, known for his 2008 Shuster Award-winning online comic Least I Could Do.

As a winner of the Origins Award for Best Science Fiction Boardgame, Illuminati is one of the all-time greats. Now that it has been modernized for the 21st century, you'll wonder whether it's really only a game as you scheme your way to world domination!

Includes rules, 110 cards, 8 giant-sized reference cards, 2 sheets of money counters, and 2 dice. Stock #1387, ISBN 080742099807. $34.95.

Shipped May 13, 2021

Munchkin 2 – Unnatural Axe (Reprint)

112 more cards for the game of killing monsters and taking their stuff. Play a new race: Orcs! Face foes like the Hydrant and the Tentacle Demon. Equip yourself with dread armor like the Spiked Codpiece. Recruit allies like the Shoulder Dragon. Wield mighty weapons like Druid Fluid, the Slug Thrower and, of course, the terrifying Unnatural Axe . . . and show them who's the greatest munchkin of all.

Munchkin 2 -- Unnatural Axe is a supplement to Munchkin; you will need the original game to play. Or you could add it to any of the other Munchkin game sets instead. It'll work, and it'll be silly, and that's what we all want here.

112 cards in a tuckbox. Stock #1410, UPC 837654320457. $19.95.
Buy Now!

Shipped May 13, 2021

Munchkin Unicorns (Reprint)

Unicorns are beloved, beautiful beasts who will stab you the moment you turn your back. Time to return the favor.

This set contains 15 unicorn-themed cards originally found in Munchkin Unicorns and Friends now available on their own for people who like unicorns (but not friends).

15 cards in a tuckbox. Stock #4202, ISBN 080742097162. $7.95.
Buy Now!

Shipped May 13, 2021

Kitten d6 Dice Set (Reprint)

This second printing delivers four new colors of kitties to roll along with the originals!

Featuring the adorable artwork of Katie Cook, this set of twelve 16mm six-sided dice brings mischievous kittens to your favorite game!

These dice will appeal to gamer people and kitty people and everyone in between! Everyone needs more dice. Just be careful when you take these cute kitty and paw print dice to your next gaming session; the other cat fanatics at the table may try to knock the dice to the floor and keep them for their own dice collection.

Twelve 16mm dice (four new colors) in a blister pack. Stock #5933B, ISBN 080742097599. $13.95.
Buy Now!

Shipped May 6, 2021

GURPS Magic Items 1 (Reprint)

In the Chest You Find . . .

Enchanted swords . . . marvelous rings . . . animated armor . . . wands and staffs of devastating power. Here is a catalog of hundreds of original and imaginative enchanted items for use in any campaign, from exotic trinkets to mighty artifacts. Categories include swords and weapons, armor, wizardly tools, thief's supplies, clothing, jewelry, healing tools, necromantic items and curses, tricks, and traps.

GURPS Magic Items 1 also describes the eldritch shops that sell these wonders, and more:

  • Discovering Magical Items – advice to GMs on getting magical treasure into the players' hands . . . and out of them!
  • The Magic Trade – a complete and realistic guide to the economics of enchantment in a medieval fantasy world, including profiles of the typical enchanter, enchanter's patron, and magical merchant.
  • The Compleat Powerstone – everything you ever wanted to know about the enchantment and economics of powerstones, including tables for quick generation of the powerful gems.
  • A reference table of costs, duration, and powers, covering all of the hundreds of magical items previously published in GURPS Magic.

130 black-and-white pages. Softcover. Stock #01-6108, ISBN 978-1-55634-950-8. $22.95.


W 2 3 

Shipped April 22, 2021

How to Be a GURPS GM: Managing Expectations

Raise Your Game

We believe that GURPS is a good set of rules! But no matter how solid your system, the quality of your game depends on how well the GM runs it . . . and on how willing the players are to do their part. To a large extent, those things rely on everybody meeting everybody else's expectations.

How to Be a GURPS GM: Managing Expectations offers a quick course in getting everyone at the gaming table on the same page. It tackles such topics as finding common ground on issues like realism level, rules interpretations, and character competence; how often to roll the dice; player engagement; and the complications of mini-games. Although it pulls specific examples from GURPS, almost all of this advice is applicable to any game system.

Because the real name of the game is collaboration.

16-page PDF. Stock #37-0366, $5.00.
Buy Now!


M A Y   2 0 2 1 

Shipping May 31, 2021

Munchkin Apocalypse: Kaiju

It's been four long years since our last Munchkin Apocalypse expansion. And the world hasn't ended. Yet.

Yatta! Kaijū gēmu e yōkoso! (Hooray! Welcome to our kaiju game!)

Enjoy nuclear-powered battles, city-stomping showdowns, and off-planet altercations with Munchkin Apocalypse: Kaiju! (Gesundheit.) Get barbecued by Hamera, take a sledgehammer to Rocky Road Dan, and win the day with the help of a Rousing Theme Song and a Small Child in Shorts.

30 cards and a rulesheet in a tuckbox. Stock #4270, ISBN 080742096240 . $9.95.

Dice Bag: Munchkin Unicorns

This fancy satin-lined Dice Bag: Munchkin Unicorns<$> is the latest in our line of roomy and functional dice bags. It'll hold LOTS of dice – like more than 100! Bright fuchsia with sweet Katie Cook unicorns and candy and cupcakes, it's just what you need to bring a little magic to your next game night!

One 7" x 7" satin-lined dice bag. Stock #5218, ISBN 080742096479. $11.95.

Shipping May 24, 2021
Shipped May 13, 2021
Shipped May 6, 2021
Shipped May 3, 2021

Dice Bag: Munchkin Kittens

Katie Cook's Munchkin Kittens make a special curtain call for this very munchkin-y dice bag! This fancy satin-lined Dice Bag: Munchkin Kittens will hold all the dice you need to carry right meow!

7" square, satin-lined, drawstring bag. Stock #5217, ISBN 080742096585. $11.95.
Buy Now!


R E P R I N T S 

Shipping May 24, 2021

How to Be a GURPS GM (Reprint)

The Student's Guide to Ultimate Power

GURPS! A game with infinite possibilities. Even those familiar with this award-winning system may not feel they've mastered the fundamentals . . . and those just starting with this game may feel lost amid the possibilities. You want help. You could use a guide. You need How to Be a GURPS GM.

For the player, this supplement offers insight into how to create the perfect character to fit your vision, plus three examples of character creation and two new fantasy templates. The chapter dedicated to customizing combat and using various options can be particularly helpful for new and veteran players in making aggressive altercations even more exciting.

For the Game Master, the supplement discusses everything needed to run a campaign: how to prepare the game setting, assist the players with the creation of their heroes, create challenging and engaging encounters, and design and run the first adventure. The included overview of the Fourth Edition line, plus recommended resource lists for eight popular genres, can help the GM decide which supplements will be most helpful to craft a new campaign.

This supplement also provides canonical insight from Sean "Dr. Kromm" Punch, who draws on decades of experience answering questions and providing clarifications as the GURPS Line Editor. Throughout, it follows a group of example players new to GURPS, from when their GM first opens the Basic Set through the starting session of their inaugural adventure. How to Be a GURPS GM is an invaluable aid for getting started with GURPS, bridging the previously perilous step between reading the Basic Set and participating in your first game.

Half of power is knowing how to use it. With How to Be a GURPS GM, you'll be on your way to unleashing the full potential of GURPS like never before!

74 black-and-white pages. Softcover. Stock #01-6099, ISBN 978-1-55634-808-2. $19.95.

Shipped May 13, 2021

Illuminati (Reprint)

They are all around us. Secret conspiracies are everywhere. In Illuminati, you increase your wealth and power to take over the world until only YOU reign supreme.

Now, this classic game of conspiracy and world conquest has been updated to include current events and up-to-date references! Illuminati is for two to six players and contains 110 cards with new card back designs. It features new art created by Lar deSouza, known for his 2008 Shuster Award-winning online comic Least I Could Do.

As a winner of the Origins Award for Best Science Fiction Boardgame, Illuminati is one of the all-time greats. Now that it has been modernized for the 21st century, you'll wonder whether it's really only a game as you scheme your way to world domination!

Includes rules, 110 cards, 8 giant-sized reference cards, 2 sheets of money counters, and 2 dice. Stock #1387, ISBN 080742099807. $34.95.

Shipped May 13, 2021

Munchkin 2 – Unnatural Axe (Reprint)

112 more cards for the game of killing monsters and taking their stuff. Play a new race: Orcs! Face foes like the Hydrant and the Tentacle Demon. Equip yourself with dread armor like the Spiked Codpiece. Recruit allies like the Shoulder Dragon. Wield mighty weapons like Druid Fluid, the Slug Thrower and, of course, the terrifying Unnatural Axe . . . and show them who's the greatest munchkin of all.

Munchkin 2 -- Unnatural Axe is a supplement to Munchkin; you will need the original game to play. Or you could add it to any of the other Munchkin game sets instead. It'll work, and it'll be silly, and that's what we all want here.

112 cards in a tuckbox. Stock #1410, UPC 837654320457. $19.95.
Buy Now!

Shipped May 13, 2021

Munchkin Unicorns (Reprint)

Unicorns are beloved, beautiful beasts who will stab you the moment you turn your back. Time to return the favor.

This set contains 15 unicorn-themed cards originally found in Munchkin Unicorns and Friends now available on their own for people who like unicorns (but not friends).

15 cards in a tuckbox. Stock #4202, ISBN 080742097162. $7.95.
Buy Now!

Shipped May 13, 2021

Kitten d6 Dice Set (Reprint)

This second printing delivers four new colors of kitties to roll along with the originals!

Featuring the adorable artwork of Katie Cook, this set of twelve 16mm six-sided dice brings mischievous kittens to your favorite game!

These dice will appeal to gamer people and kitty people and everyone in between! Everyone needs more dice. Just be careful when you take these cute kitty and paw print dice to your next gaming session; the other cat fanatics at the table may try to knock the dice to the floor and keep them for their own dice collection.

Twelve 16mm dice (four new colors) in a blister pack. Stock #5933B, ISBN 080742097599. $13.95.
Buy Now!

Shipped May 6, 2021

GURPS Magic Items 1 (Reprint)

In the Chest You Find . . .

Enchanted swords . . . marvelous rings . . . animated armor . . . wands and staffs of devastating power. Here is a catalog of hundreds of original and imaginative enchanted items for use in any campaign, from exotic trinkets to mighty artifacts. Categories include swords and weapons, armor, wizardly tools, thief's supplies, clothing, jewelry, healing tools, necromantic items and curses, tricks, and traps.

GURPS Magic Items 1 also describes the eldritch shops that sell these wonders, and more:

  • Discovering Magical Items – advice to GMs on getting magical treasure into the players' hands . . . and out of them!
  • The Magic Trade – a complete and realistic guide to the economics of enchantment in a medieval fantasy world, including profiles of the typical enchanter, enchanter's patron, and magical merchant.
  • The Compleat Powerstone – everything you ever wanted to know about the enchantment and economics of powerstones, including tables for quick generation of the powerful gems.
  • A reference table of costs, duration, and powers, covering all of the hundreds of magical items previously published in GURPS Magic.

130 black-and-white pages. Softcover. Stock #01-6108, ISBN 978-1-55634-950-8. $22.95.


J U N E   2 0 2 1 

Shipping June 1, 2021

R E P R I N T S 

Shipping June 1, 2021

Munchkin Booty (Reprint)

Sail the seven seas. Plunder the treasure. Make your buddy walk the plank.

Munchkin Booty brings the greatest gold-grabbers in history – pirates! – to the world of Munchkin. Use your Silver Long Johns to beat the Lobster Mobster, drink your Demon Rum to fight off the Viking Kittens, and defend yourself with the Cutlass (or Cutlad, for the gents) against the Prince of Whales. But watch out for Sharks!

Rake in the loot as a Pirate, Naval Officer, or Merchant. Taunt your foes with your horrible Accent -- British, Spanish, Dutch, or French. Equip your Half-Galleon with a Crow's Nest and Figurehead. But above all . . . level up!

Munchkin Booty is a stand-alone card game designed by Steve Jackson and illustrated by John Kovalic. It is fully compatible with the original Munchkin.

168 cards, one six-sided die, and a rulesheet. Stock #1459, UPC 837654320600. $24.95.

Shipping June 1, 2021

Munchkin Booty 2 – Jump the Shark (Reprint)

Jump the Shark . . . or you're fish food!

Return to the high seas for more Munchkin Booty action. Fight the Hammerhead Shark -- and the Phillips-Head Shark, too. And greatest of all is the terrible Moby Duck!

So kill them and take their stuff.

On the munchkin side, there are lots of new Ships, and a new Class: the Explorer! He gets a Treasure when he helps in combat, and he can pull cards back into his hand!

This set features four monsters with a new weakness: Current or former members of the real-life Armed Forces get a bonus against them!

112 cards and rulesheet, in a tuckbox. Stock #1461, UPC 837654320648. $19.95.

Shipping June 1, 2021

GURPS Basic Set: Campaigns (Reprint)

With GURPS, you can be anyone you want -- an elf hero fighting for the forces of good, a shadowy femme fatale on a deep-cover mission, a futuristic swashbuckler carving up foes with a force sword in his hand and a beautiful woman by his side . . . or literally anything else! GURPS has been the premiere universal roleplaying game for almost two decades. The new Fourth Edition makes it even better!

GURPS Basic Set: Campaigns combines information from the Third Edition GURPS Basic Set and GURPS Compendium II -- plus our new core setting, with infinite possibilities for timeline-hopping adventure! (You don't have to play in the core setting -- there isn't some game-altering metaplot -- but it's there if you want it.) This 240-page, full-color hardcover contains everything a GM needs to create and run a GURPS Fourth Edition campaign.

240 pages. Hardcover. Stock #01-0002, ISBN 978-1-55634-730-6. $39.95.


J U L Y   2 0 2 1 

Shipping July 1, 2021

GURPS 4th Edition Dice Bag

This GURPS dice bag joins our ever-expanding selection of classic (and classy!) dice bags. It's a 7" x 7" satin-lined drawstring bag, big enough to hold over 100 dice, and it comes with three 16mm black pearlized dice with white ink just to get you started! Whether you're fighting zombies or going deep into Black Ops (or perhaps you're more into Voodoo or Cyberpunk) – you'll have everything you need to make the right decision. We hope . . .

A 7" x 7" satin-lined dice bag with GURPS 4th Edition design, and three pearlized black dice! Stock #5222, ISBN 080742096066. $14.95.


R E P R I N T S 

Shipping July 1, 2021

Munchkin 2 – Unnatural Axe (Reprint)

112 more cards for the game of killing monsters and taking their stuff. Play a new race: Orcs! Face foes like the Hydrant and the Tentacle Demon. Equip yourself with dread armor like the Spiked Codpiece. Recruit allies like the Shoulder Dragon. Wield mighty weapons like Druid Fluid, the Slug Thrower and, of course, the terrifying Unnatural Axe . . . and show them who's the greatest munchkin of all.

Munchkin 2 -- Unnatural Axe is a supplement to Munchkin; you will need the original game to play. Or you could add it to any of the other Munchkin game sets instead. It'll work, and it'll be silly, and that's what we all want here.

112 cards in a tuckbox. Stock #1410, UPC 837654320457. $19.95.

Shipping July 1, 2021

Munchkin 4 – The Need For Steed (Reprint)

Munchkin 4 – The Need for Steed is an expansion for the original Munchkin – 112 more cards for killing monsters, stealing treasure, and backstabbing your fellow players. This set introduces Steeds, the trusty mounts of legend. But this is Munchkin, so these Steeds include not just the Dragon and the Tiger, but the Giant Mutant Gerbil (drawn by guest artist Shaenon K. Garrity of Skin Horse), the Chicken, and Big Joe, who might be a Steed or might be a Hireling. It's hard to tell.

Hireling? Yes indeed, The Need for Steed has lots and lots of Hirelings! Add these valuable characters to your retinue, use their special abilities, and sacrifice them to save your own skin!

Feel the need . . . The Need for Steed!

112 cards and rulesheet in a tuckbox. Stock #1444, UPC 837654320631. $19.95.

Shipping July 1, 2021

Munchkin Tails (Reprint)

Munchkin has gone to the dogs . . . plus foxes, mice, and ponies!

Anthropomorphic animals have always been popular, from the beast-headed gods of Egypt to Mickey Mouse and Bugs Bunny today. Now you can bring them into the dungeon, fighting off opponents such as the Human Rights Activist, the Robot Vacuum, or even the feared Animal Control Enforcer. Use a Tail Flail or a Cone of Defiance as you work to be the first of your species to reach Level 10!

This set is perfect for new Munchkin fans but also blends perfectly well with original Munchkin or any other fantasy set.

Anthropomorphic backstabbing fun! Stock #1491, ISBN 080742097131. $24.95.

Shipping July 1, 2021

Munchkins & Mazes (Reprint)

Munchkin is back in a whole new addition! Munchkins & Mazes is the most elf-referential Munchkin game yet, with cards inspired by the most popular roleplaying game ever, the latest live streaming crazes, the gaming hobby in general, and even by Munchkin itself! We've updated some of our favorite cards and created a whole lot of new ones in this set that's sure to please anyone who's ever rolled a 20-sided die.

168 cards, rules, and a custom six-sided die. Stock #1555, ISBN 080742096752. $24.95.

Shipping July 1, 2021

Cthulhu d6 Dice Set (Reprint)

Stunning dice to use with any game that calls for a d6! These beautiful 19mm dice feature a pearlized finish, white pips, and the Cthulhu icon in place of the one pip. This set contains two purple, two green, and two black dice; use them to add eldritch horror to all your games!

Six 19mm pearlized six-sided dice in green, purple, and black. Stock #5927, ISBN 080742099289. $11.95.

Shipping July 1, 2021

GURPS Basic Set: Characters (Reprint)

GURPS has been the premiere universal roleplaying game for almost two decades. The current Fourth Edition makes it even better!

With GURPS, you can be anyone you want -- an elf hero fighting for the forces of good, a shadowy femme fatale on a deep-cover mission, a futuristic swashbuckler carving up foes with a force sword in his hand and a beautiful woman by his side . . . or literally anything else!

GURPS Basic Set: Characters combines material from the Third Edition GURPS Basic Set and GURPS Compendium I, plus hundreds of new and updated rules! This 336-page, full-color hardcover contains everything you need to create and play a GURPS Fourth Edition character.

336 pages. Hardcover. Stock #01-0001, ISBN 978-1-55634-729-0. $54.95.

Shipping July 1, 2021

Dice Bag: Cthulhu (Reprint)

So many dice ... What's a gamer to do? This distinctive dice bag will help you keep all your riches (and dice) together, no matter where you are! The drawstring bag is made of purple fabric, lined with black satin, and holds more than 100 assorted dice! This Cthulhu-adorned 6" x 9" bag will come in handy on your next game day. And it includes your very own starter die – translucent purple with green pips!

Purple 6" x 9" bag with 19mm purple and green die. Stock #5208, ISBN 080742096073. $13.95.


A U G U S T   2 0 2 1 

Shipping August 1, 2021

Hex Bases

From Dungeon Fantasy and The Fantasy Trip to Munchkin Quest and Wiz-War – no matter what your RPG or boardgame of choice may be, these hex bases will hold your characters and game pieces securely in place. Includes 14 plastic bases, two each of seven different colors.

Includes 14 plastic bases, two each of seven different colors. Stock #4954, ISBN 080742095922. $8.95.


R E P R I N T S 

Shipping August 1, 2021

Illuminati (Reprint)

They are all around us. Secret conspiracies are everywhere. In Illuminati, you increase your wealth and power to take over the world until only YOU reign supreme.

Now, this classic game of conspiracy and world conquest has been updated to include current events and up-to-date references! Illuminati is for two to six players and contains 110 cards with new card back designs. It features new art created by Lar deSouza, known for his 2008 Shuster Award-winning online comic Least I Could Do.

As a winner of the Origins Award for Best Science Fiction Boardgame, Illuminati is one of the all-time greats. Now that it has been modernized for the 21st century, you'll wonder whether it's really only a game as you scheme your way to world domination!

Includes rules, 110 cards, 8 giant-sized reference cards, 2 sheets of money counters, and 2 dice. Stock #1387, ISBN 080742099807. $34.95.

Shipping August 1, 2021

Munchkin Bites! (Reprint)

It's the World of Dorkness!

The munchkins are now vampires . . . and werewolves . . . and changelings. Bash through the haunted house and slay the monsters. The OTHER monsters. You can't slay your fellow munchkins, but you can curse them, send foes at them, and take their stuff. Of course . . .

This is a stand-alone game, which (of course) can be combined with other Munchkin games. And it's illustrated by John Kovalic. OF COURSE. See Igor, Gilly, and all the other Dork Tower characters in their munchkin-vampire finery . . .

So bring along your Coffin (+3!) and wield The Sword Of Beheading People Just Like In That Movie. Face foes like the Banshee, the Heck Hounds, and the dreaded Were-Muskrat. Smite them all, and be the first to Level 10 . . .

Boxed game with 168 cards, rules, and die. Stock #1419, UPC 837654320464. $24.95.

Shipping August 1, 2021

Munchkin 7 – Cheat With Both Hands (Reprint)

Stir Things Up!

Admit it. You really like to combine all your Munchkin sets . . . the stupider things get, the better. Playing Star Munchkin Cthulhu Booty Zombies is really weird and really fun . . . but it can also slow things down.

There are a lot of ways we COULD have addressed this problem. But this is Munchkin, so the solution we chose was to create a lot of really overpowered new cards. Why be a Super Munchkin when you can be an Ultra Munchkin? If a Half-Breed isn't enough, you can be a 1/3-Breed. And if a single Cheat! card doesn't do it for you, you can Cheat With Both Hands!

There are also a lot more monster enhancers . . . and ITEM enhancers, too. There are several new low-level monsters to help you get those easy kills. Until somebody takes that Sock Puppet and turns it into the Ultra-Rare Extremely Sneaky Sock Puppet With Extra Cheese . . .

Munchkin till you drop – just add players!

This is a supplement, not a stand-alone game. It is meant to be combined with two or more Munchkin games, with or without other supplements.

Also, We Think 7 Is a Neat Number

This set replaces both Munchkin Blender and More Good Cards, which was the original Munchkin 7. We didn't want to reprint More Good Cards, because it was only 56 cards and most of those were originally from Munchkin Blender, anyway*. We didn't want to re-use the name Blender, since this new set – by popular demand – has the classic Munchkin brown card backs rather than Screaming Purple Cards. And we didn't want to eat our vegetables, because vegetables are yucky.

We hope you are confused now, because we are, too . . . but we thought it would be SLIGHTLY less confusing to release a new Munchkin 7 than to call this expansion Munchkin 8 and have frustrated people writing us for the rest of our lives asking, "Why can't my store get Munchkin 7 in stock?"

* And what about the cards NOT from Munchkin Blender? They're in Munchkin Monster Enhancers, a booster pack available wherever you bought this set.

112 cards and rules, in a tuckbox. Stock #1468, UPC 837654321034. $19.95.

Shipping August 1, 2021

Chez Cthulhu (Reprint)

Prepare for an encounter with the most sanity-blasting entities in all the dimensions . . .

Your roommates.

Chez Cthulhu brings the horror of Lovecraft's Mythos right into your apartment . . . as if the leftovers from the Pizza with Absolutely Everything weren't bad enough. Work your job – will you be a Morgue Janitor, a Sanitarium Guard, or a Gravedigger? Buy things to give you Slack, like a comforting Straitjacket . . . or some Friendly Tentacles to make your day a little brighter. Invite people over to your room . . . and sacrifice them! And Nookie . . . don't forget the Nookie. Preferably without the Ectoplasmic Slime.

Chez Cthulhu combines the classic Chez Geek system with everyone's favorite Elder God. . . and adds a new Madness mechanic. This set includes 110 cards and two blanks, a die, and counters for both Slack and Madness.

Warning: Mixing Chez Cthulhu with Chez Geek can lead to bouts of giggling and excessive silliness. The game itself will play just fine, as long as your brain doesn't break when you use "cigarette" and "tentacle" interchangeably.

Boxed, with 112 cards, die-cut tokens for Slack and Madness, a six-sided die, and a rulesheet. Stock #1580, ISBN 080742095885. $24.95.

Shipping August 1, 2021

Munchkin Kittens (Reprint)

The ancient Egyptians worshipped cats.

Which clearly explains what happened to them. Cats may be cute, but they've got teeth, claws and siege weaponry? Munchkin Kittens has 30 new cards that some of you may be allergic to. Don't be fooled . . . they're adorable, but deadly!

This is an expansion for Munchkin. It is not a stand-alone game. This is NOT a collectible or randomized set. Every Kittens pack is the same as every other.

30 adorable cards in a tuckbox. Stock #4215, ISBN 080742095977. $9.95.

Shipping August 1, 2021

Munchkin Puppies (Reprint)

The Dogs of War Aren't Just Loose . . .

They're adorable, too! Get your chew toys and your armor ready, their bite is far worse than their bark! Munchkin Puppies has 30 brand new cards to teach your old deck new tricks.

This is an expansion for Munchkin. It is not a stand-alone game. This is NOT a collectible or randomized set. Every Munchkin Puppies pack is the same as every other.

30 cards in a tuckbox. Stock #4216, ISBN 080742095991. $9.95.

Shipping August 1, 2021

Munchkin Clowns (Reprint)

Clowns bring joy and laughter to people everywhere with their happy antics. For many circus-goers, the clowns are the best part of the show.

They've never met these clowns.

Wear your Big Red Shoes and Big Red Nose for big bonuses! Fight Poundfoolish with Pound Cake. If you fail, that's it . . . you're dead!

This is an expansion for Munchkin. It is not a stand-alone game. This is NOT a collectible or randomized set. Every Munchkin Clowns pack is the same as every other.

15 cards and a rulesheet in a tuckbox. Stock #4217, ISBN 080742095960. $6.95.

Shipping August 1, 2021

Munchkin Princesses (Reprint)

Sugar and Spice and Munchkin . . . That's Nice

Many children dream of being a fairy-tale princess when they get older. Munchkin Princesses proves you don’t have to grow up to become a princess! This 15-card mini-expansion has cards for every Munchkin fan: new monsters (Prince Charmless and The Eighth Dwarf), new Treasures (Glass Sneakers and the Genetically Modified Apple) and, of course, the Princess card itself. Two Princesses, in fact!

15 cards in a blister pack. Stock #4243, ISBN 080742096011. $6.95.

Shipping August 1, 2021

Munchkin Cheats (Reprint)

This is Munchkin . . . cheaters ALWAYS win!

This 30-card expansion for any Munchkin game lets you do just that. You'll get handfuls of new varieties of Cheat! cards that help you put Treasure cards into play more often. But watch out for the Monsters and Curses that are ready to pounce on dirty cheaters! Add more chaos to any Munchkin set you own. Every greedy munchkin at the table will have even more fun!

30 cards and a rulesheet in a tuckbox. Stock #4262, ISBN 091037863829. $10.95.

Shipping August 1, 2021

Munchkin Side Quests (Reprint)

When you need a short detour from the business of killing monsters and betraying your friends, try Munchkin Side Quests! This 30-card expansion can be added to any of your Munchkin games, and it's illustrated by Ian McGinty, who has previously drawn for the Munchkin Collectible Card Game and Munchkin Magical Mess. Get secret in-game goals that you can complete to cash in for a reward AND, just maybe, surprise everyone with a new way to win the game!

30 cards and a rulesheet. Stock #4264, ISBN 080742099791. $10.95.

Shipping August 1, 2021

Munchkin Warhammer 40,000: Savagery and Sorcery (Reprint)

Two implacable foes meet in one expansion: Munchkin Warhammer 40,000: Savagery and Sorcery. The Space Wolves are elite Imperial soldiers, sworn to follow the ideals of Fenris and their greatest commander, Leman Russ. The Thousand Sons have accepted the gift of sorcery from their evil god, Tzeentch, and are spreading Chaos throughout the galaxy. In this 112-card expansion, you can add this fan-favorite pairing to your Munchkin Warhammer 40,000 game.

Munchkin is © 2001, 2002, 2006-2008, 2010-2012, and 2014-2018 by Steve Jackson Games Incorporated. All rights reserved. Munchkin, Savagery and Sorcery, the Munchkin characters, the pyramid logo, and related rights in and to the mechanics of Munchkin Warhammer 40,000 are proprietary to Steve Jackson Games Incorporated, and are either ฉ, TM or ฎ. All rights reserved to their respective owners. Warhammer 40,000 © Copyright Games Workshop Limited 2018. Warhammer 40,000, the Warhammer 40,000 logo, GW, Games Workshop, Space Marine, 40K, Warhammer, 40,000, the ‘Aquila’ Double-headed Eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or ™, and/or © Games Workshop Limited, variably registered around the world, and used under licence. Savagery and Sorcery is ฉ copyright 2019 by Steve Jackson Games Incorporated. All rights reserved.

112 cards and rulesheet in a tuckbox. Stock #4483, ISBN 080742099340. $19.95.

Shipping August 1, 2021

Dice Dragon Dice Bag (Reprint)

If you know gamers, you know they love their dice. And because they love their dice, they love cool bags to carry their dice in. The Dice Dragon Dice Bag features a dragon who is just as much of a dice hoarder. The Lar deSouza art will appeal to every gamer and the sturdy fabric bag holds over 100 dice . . . that should be enough for even the most avid collector! Comes with two custom 16mm six-sided dice, each a pearlized deep red with golden pips.

Dice bag and two 16mm dice (new colors!) Stock #5212, ISBN 080742096059. $13.95.

Shipping August 1, 2021

Random Fun Generator (Reprint)

21 Dice Games That Are . . . A Little Different!

Fast-playing dice games for groups of all sizes, ages, and gaming experience. All you'll need to add is paper and a pencil for keeping score. Grab some friends, pick a page, and get rolling!

Saddle-stitched book of 21 dice games and 20 dice -- 10 red and 10 white! Stock #3013, ISBN 080742095915. $19.95.


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