Roleplayer
Roleplayer #13, February 1989

Humanx Ranged Weapons Errata

With the publication of GURPS High-Tech, many or our worldbooks need to be updated to conform with the new format. Here are the new weapon stats for GURPS Humanx.

Humanx Ranged Weapons Table (p. HX53)

Damage
WeaponTypeAmountSSAcc½DMaxCostWt.STRclShotsRoFTLLegality
Charged-particle PistolCrush2d+11041007501-1103~83
Dart PistolSpcl.Spcl.104503001-1203~73
Electrocution GunSpcl.Spcl.108502,5002-15183
Hornet VIImp.1d+21061003008001-11003~83
Laser PistolImp.1d972005001,00020203~83
Marker1062005005-16176
Thranx NeedlerImp.2d1043008002,00050203~82
Neuronic PistolSpcl.Spcl.10610202,25020253~90
Paralysis BeamerSpcl.Spcl.68251,50020153~96
Paxton V*Expl.3d+314203,0005,000157061/270
PulsepopperCrush2d10610020080030203~91
StingerCrush2d+1104601201,2002010183
SikambiImp.Thrust+1104ST × 10ST × 152003011/424
MHW ShockerCrush1d106152503~84
MHW NeedlerImp.3d1065001,20003~84
Skimmer LaserImp.5d10126002,00003~80

* Paxton V missiles do 3d+3 Concussion damage and 2d Fragmentation damage. There are two types of shell, HE and APX. HE explode as soon as they hit a solid target. APX penetrate DR at 7d, then explode. An explosion inside a living target does five times normal damage to that target.

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