Pyramid Review: KRASH

Pyramid Review

KRASH

Published by Cell Entertainment

Concept by Stefan Ljungqvist, Sculpting by Jonas Ekestam

Starter Box $18.00, Vehicle Expansions $7.50, Equipment Expansions $3.50, Designer Expansions $15.00 (Swedish prices converted to U.S.)

KRASH is a car combat collectable miniature game from the Swedish company that released the RPG Gemini. Aimed at both the national and the international market, the rules are in Swedish and English. Fast-paced and simple rules make a two-player game last between 15 and 30 minutes.

The Starter Box contains a rulebook, two small six-sided dice, two cars and 12 pieces of equipment. A car consists of four main parts: an internal frame, an underbody, a hood and a roof. Assembled it measures 2 1/2 inches by 1 1/4 inches (which coincidentally is exactly 2.1/2 times Car Wars scale). All types of equipment are then placed on the main body's 20 attachment pegs: four on each side (used mainly for wheels or tracks), two front, two back, four on the hood and four on the roof. The equipment can be glued on, or just as easily just attached with blue tack (that sticky paste) making it easy to change equipment between games.

Extra parts are sold in boxes of six random equipment pieces and in boxes with both six random equipment pieces and a car (the mix is different in each box, though you always get some kind of wheels in a vehicle box). The set consists of over 50 equipment pieces (about half of them are weapons) and two different hoods and roofs . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: September 3, 1999


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