Pyramid Review: Raiders, Renegades & Rogues (for Star Trek: Deep Space Nine)

Pyramid Review

Raiders, Renegades & Rogues (for Star Trek: Deep Space Nine)

Published by Last Unicorn Games

Written by Steve Kenson, Robin D. Laws, Steven S. Long, Christian Moore, Rob Vaux

128 pages, $20.00

Raiders, Renegades & Rogues is the new source book from Last Unicorn Games covering the crooks and villains of the Deep Space Nine RPG and the dark, shadowy nooks and crannies within which they lurk. Though ostensibly for the DS9 RPG, this will be of use in the Star Trek: the Next Generation RPG, and of limited use in the classic Star Trek RPG also.

Physically this book is well laid out with reasonable line artwork throughout. The best art is the depiction of the book's new equipment, whilst the book's new ships are illustrated with only two pieces, neither of them keyed to the ships and one of which was used to illustrate the Orion smuggler's ship in Last Unicorn's A Fragile Peace adventure book. The book also lacks an index.

Raiders, Renegades & Rogues's twelve chapters covers criminals and the criminal life in general before detailing pirates and privateers, piracy and their plunder, thieves and gamblers, mercenaries, bounty hunters and assassins, technology and equipment, vessels, some notable rogues and rogues' havens, the creation of such rogues as characters and a guide to running a rogue campaign.

Each of these chapters is clearly written and examines their subject from every angle. For example, the excellent section on mercenaries, tells . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: April 7, 2000


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