Pyramid Pick: Postmodern Magick (for Unknown Armies)

Pyramid Pick

Postmodern Magick (for Unknown Armies)

Published by Atlas Games

Written by Tim Akers, Ted Cabeen, Michael Daisey, Tim Dedopulos, Kenneth Hite, Joshua Kronengold, Daniel Ksenych, Nicole Lindroos, Michael D. Mearls, Rick Neal, Lisa Padol, James Palmer, John Snead, Greg Stolze, Tim Toner, John Tynes, Chad Underkoffler, and Ian Young

192 pages, $23.95 (perfect bound, softcover)

This long anticipated supplement for Unknown Armies was well worth the wait. Don't let that extra "k" in the word "Magic" turn you off. It's chock full of new schools of magic, artifacts, rituals, cabals and more, all ready to be dropped into your Unknown Armies campaign.

Postmodern Magick opens with a fun short story by John Tynes; it uses several characters introduced in Lawyers, Guns, and Money, but you should be able to follow it if you haven't seen that supplement. Next is a chapter on the theory and history of magick, expanding on the information found in the main rulebook, which makes interesting, but hardly essential reading. It includes a lengthy and well-thought-out section on how each of the various schools of magick deals with insanity (an important component of Unknown Armies), as well as a treatment of unique schools of magick (this two page section alone could inspire countless NPCs and adventures). We are then provided with a short rules section on creating new formula spells for existing schools of magick and ten new rituals (The Pentecost Ritual and the Ritual of Union are outstanding) . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: April 14, 2000


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