Pyramid Review: Siege on Tolkeen: Chapter One, Sedition (for Rifts)

Pyramid Review

Siege on Tolkeen: Chapter One, Sedition (for Rifts)

Published by Palladium Books

Written by Kevin Siembieda

160 pages; $16.95

Palladium Books' Rifts series is considered a veteran among games. In its ten years of publication it has run the full gamut, from the dark fantasy of Wormwood to the space opera of Phase World. Yet one of the most memorable aspects of the game has been the saga of the Coalition States, a Nazi-like regime established in the central United States (or what was the central U.S.), which had been introduced in the very first book of the game. Indeed, many of the books since published have explored the different aspects of this tyrannical and war-like dictatorship. Yet, Siege on Tolkeen: Chapter One, Sedition gives us the first taste of a series that will delve deeper into the Coalition States than anything before.

Siege on Tolkeen is planned as a six book series, with the first book being released in July and the last to be released before the end of the year. They will be written by Kevin Siembieda and Bill Coffin. The books will cover the saga of the war between the Coalition States and a small nation named Tolkeen. This conflict, which is quickly escalating into epic proportions, was hinted at in the original Rifts game book, and as Siembieda explains, it's something that he had intended on developing since his original design work on the Rifts game.

The theme of this series is the saga of war, and in Siembieda's vision war is not necessarily . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: August 4, 2000


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