Pyramid Review: Flagstones (a True Type Font)

Pyramid Review

Flagstones (a True Type Font)

Produced by Cumberland Games

Created by S. John Ross

$4.00

For some people, myself most certainly included, gaming has always had a very strong visual component. I have never participated in an RPG campaign that did not involve miniatures in some way, shape, or form . . . usually moved about on a properly scaled map or a board full of elaborately prepared scenery.

Lacking any trace of drafting skills, I've always been limited to using map boards that others have produced. I have a large collection of such items -- a collection that has grown with tremendous speed ever since I combined an internet connection with a color printer -- but until now I have remained unable to make my own map boards.

Flagstones, produced by Cumberland Games, is a True Type Font that allows the user to quickly and easily create simple dungeons and building interiors -- both as small maps and as printed floorplans large enough to game on. It's not at all difficult to use; once it's been installed, creating a unbroken line of five different Flagstones is as simple (literally) as typing "abcde". This can be used to create a grid that forms a room or corridor in a matter of seconds, and a pair of half Flagstones (created by typing "1" and "!") can be used to make a staggered pattern that looks good and functions as a pseudo-hex pattern.

In addition to the basic flagstone pattern, the letters "f" through "j" produce unbroken stone tiles, and typing the . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: February 16, 2001


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