Pyramid Pick: The Witchfire Trilogy Part III: The Legion of Lost Souls (for d20)

Pyramid Pick

The Witchfire Trilogy Part III: The Legion of Lost Souls (for d20)

Published by Privateer Press

Written by Matt Staroscik & J. Michael Kilmartin

Illustrated by Brian Snoddy & Matt Wilson

96 pages; $12.95

With The Legion of Lost Souls, Privateer Press brings their trilogy of adventures for the d20 system to a close. The setting remains Privateer Press' Iron Kingdoms, a fantasy world that is far from medieval in feel and tone, with the presence of alchemically and magically powered technology. Examples of this include breech-loading guns (the rounds for which each need to be individually constructed and purchased) and steamjacks (large, cumbersome steam driven robots that handle much of the heavy labor throughout the Iron Kingdoms). Although the back cover suggests that this adventure can be slotted into any campaign, this is really not the case as there are many elements that would be difficult to insert into any other traditionally styled fantasy setting. Instead, The Legion of Lost Souls is written to be run after The Longest Night and Shadow of the Exile, and is designed for a party of fifth to seventh level characters.

[BEGIN SPOILER ALERT FOR PARTS I AND II]

To date, the intrepid adventurers have been on the trail of Alexia Ciannor, a sorceress of increasing ability. Her uncle, Father Dumas, a priest in the city port of Corvis asked them to investigate a rash of grave robberies and all evidence pointed to his niece. She was bent upon taking revenge upon the inquisition . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: March 15, 2002


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