Pyramid Pick: Formula Motor Racing

Pyramid Pick

Formula Motor Racing

Published by GMT Games

Designed by Reiner Knizia

Illustrated by Rodger B. MacGowan & Mark Simonitch

54 color cards, 12 plastic cars; $16

For fans of Formula One racing, the agreed game to play is Formula Dé from French publisher Jeux Descartes. With over thirty different boards representing racing tracks from across the world now available, players can now simulate whole seasons in either Formula One or Indy Car racing. Yet playing time for a race usually takes about two hours, and sometimes you don't want to fiddle around with a big board and lots of dice for that long. For those moments, when you want full throttle action, in a sixth of the time, there is an alternative.

Designed by Reiner Knizia, Formula Motor Racing comes from American publisher, GMT Games -- better known for their range of historical wargames. Inside can be a deck of fifty-four Action cards, six Team Pit Crew cards -- one in each of the six team colors, twelve plastic cars -- two each in the six team colors, a single twelve-sided die, an eight-page rulebook and a pad of score sheets. The team colors are blue, green, orange, purple, red, and yellow. All of these components fit nicely into the sturdy box. Note that there is no racing track . . .

The aim of Formula Motor Racing is to manoeuver your team of two cars into winning the Constructor's Championship, by scoring as many points as possible across an agreed number of races to reflect an individual season. Rather than concentrating . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: April 12, 2002


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