Pyramid Review: Prophecies of the Dragon (for The Wheel of Time RPG)

Pyramid Review

Prophecies of the Dragon (for The Wheel of Time RPG)

Published by Wizards of the Coast

Written by Aaron Acevedo, Evan Jamieson, Michelle Lyons, James Maliszewski, Charles Ryan, and Paul Sudlow

$29.95

Wizards of the Coast's Prophecies of the Dragon is the only scheduled release supporting their Wheel of Time license. More a campaign than an adventure, this supplement is designed to take 1st level characters to 6th level while making them feel like a part of the grand sweep of events depicted in Robert Jordan's books. A four-page appendix provides a few new weaves, the Seachan background, a new feat, and some guidelines for handling multiclass channelers. A handful of new monsters and a host of NPCs are detailed throughout the text, providing DMs with a host of opponents for their players. Created with fans of Jordan's novels in mind, Prophecies of the Dragon is a must for those who love The Wheel of Time Roleplaying Game and want to run adventures set in the world of the Dragon Reborn. Fans of the d20 system who are looking for new adventures may wish to look elsewhere, unless their game world is very similar to Jordan's world.

[SPOILER ALERT!]

The creators of Prophecies of the Dragon did an excellent job of incorporating the feel of Jordan's books into these linked adventures. The players, who can come fresh from the "What Follows in Shadow" adventure from the back of the main rulebook, will find themselves enmeshed in the plots of the Aes Sedai, Black Ajah, Children . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: August 2, 2002


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