The Bermuda Triangle

Published by Chaosium, Inc.
Written by Justin Schmid
$16.95

The Bermuda Triangle is a new supplement for Chaosium's classic Call of Cthulhu roleplaying game. While designed for the 1990s version of the game (Cthulhu Now), the material in this book is easily adapted to a more traditional 1920s CoC game, as well as many other eras.

Justin Schmid has done an excellent job describing the many islands of the Triangle region, from Bermuda to the Bahamas and the rest of the Greater Antilles, Cuba, Haiti and Dominica, Jamaica, Puerto Rico and the many small islands of the Lesser Antilles -- Barbados, Grenada, Montserrat, St. John's, the U.S. and British Virgin Islands, and many more. Each island (or group of islands) is fully described for roleplaying, with lots of important technical details (currency exchange rates, newspaper names and frequency, costs of taxis and other transportation, and much more), and comes with excellent maps by Mark Schumann and Janice Sellers.

The second section was about the Bermuda Triangle itself, documenting some of the more notorious `disappearances' in its history, the current scientific theories attempting to explain them, and -- of course -- the more sinister, Cthulhoid explanations that may be responsible. Natural deviation between magnetic north and true north, or portals to the Dreamlands? Methane pockets, or Deep Ones? The natural hazards of deep-sea diving, or Cthonians? Only the Keeper (GM) . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: September 11, 1998


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