Pyramid Review: Fantasy Busine$$

Pyramid Review

Fantasy Busine$$ Card Game

Published by Eurogames/Descartes USA, Inc.

Written by Christophe Boelinger

Illustrated by Emmanuel Roudier

Translated by Frank Branham

$16.95

Each day a party leaves the proverbial fantasy city bound on some great expedition or mission, whether to root out some great evil or just delve into some dungeon that needs an ethnic cleansing or two. Of course, every expedition needs outfitting and equipping, and this is where the players come in, as merchants in Fantasy Busine$$. They are the owners of a simple stall in the bazaar or of an adventurer's outfitters, each bidding on various items and then attempting to sell them for as much profit as possible.

Fantasy Busine$$ is part of the Blue Games range from French publisher Descartes Editeur, released in English by Eurogames/Descartes USA, Inc. The publishers claim that each of the Blue Games series -- of which Fantasy Busine$$ is the sixth title -- "is fast, clever, amusing, simple to set up and simple to play." Fantasy Busine$$ itself is designed to be completed in about 30 minutes by three to eight players, ages 12 and up. This places it squarely in the Cheapass Games bracket, at least in terms of design, if not in price and quality of components. These consist of 48 item cards, 24 special cards, one First Buyer card, two Player Aid cards, a pad for setting prices, over a hundred plastic tokens representing the kingdom's currency and a four-page rulebook. Both the rulebook and the cards are done . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: November 8, 2002


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