Pyramid Review

Zombies!!! 3: Mall Walkers

Published by Twilight Creations, Inc.

Game concept and design by Todd A. Breitenstein

Art by Dave Aikins

Additional development and event card design by Kerry Breitenstein, Mark Bordenet, Terry Keefe, Tony Fryer, Jeffrey Jones, and Robert D. Yarbrough

Sculpting by Behrle Hubbuch

Layout and design by Todd Breitenstein

Fiction by Paul C. Willhouse

16 full-color board tiles, 32 full-color Event cards, rules; $14.99

They've chased you through town. They've run amok on your military base. Now the walking dead have invaded your local shopping mall, and it's on, baby. Zombies!!! 3: Mall Walkers is the third release in the Zombies!!! series from Twilight Creations, Inc.

Anyone who's ever seen George A. Romero's Dawn of the Dead was asking where this supplement was 15 seconds after they heard Zombies!!! was on the market. Sure enough, you're trapped in suburbia, with flesh-eating monsters closing in on you from every aisle. The object of the game is to once again make it to the helipad tile first to hitch a ride out of Hell. (The helicopter is on the roof, of course . . . where else would you park it?) Barring that, you can collect 25 of the shambling beasties and score the win.

The action all takes place indoors this time. You race through the front doors and down the hallways of the Twilight Mall, stopping here and there to stock up on supplies. Familiar mall areas like the Food Court, the Lingerie Shop, and the Music . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: April 25, 2003


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