Pyramid Review

Buggin' RPG: The Tiny Game of Big Adventures

Published by Deep7

Written by Todd Downing with Colin Fisk

927 KB 13-page PDF; $3.95

Whether in as humourous vein such as Toon, or played more straight as typified (and pioneered) by Bunnies and Burrows, the opportunity to play an anthropomorphic animal has always proven a popular choice of game. Yet where such RPGs have been derived from the films such as Watership Down and the cartoon output of both Warner Brothers and Walt Disney, it is from a more modern form of animation that Buggin': The Tiny Game of Big Adventures takes its inspiration. This is the latest release in the line of Deep7's 1PG mini-RPGs -- typified by Battleforce Bravo: Wartime Adventure and Dime Heroes, -- that instead draw upon the computer animated movies Antz and A Bug's Life for its source. Thus, Buggin' is not so much an anthropomorphic RPG, as an arthropomorphic one in which the players take the roles of bugs and insects of all shapes and sizes.

Buggin' is actually Deep 7's tenth 1PG release, and is penned by the originator of the line and concept, Todd Downing. Further, it gives the publishers the opportunity to give the series something of a makeover. The choice to switch to a sans-serif font in the main body text and the comic sans-MS typeface for the titles works to give Buggin' a much lighter and more approachable feel. This is helped by better use of tables to organise the contents, while the bug-themed artwork is a big improvement over the . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: May 16, 2003


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