This article originally appeared in d20 Weekly

The End

The End: Lost Souls Edition

Published by Tyranny Games

Written by Joseph Tonka, Joseph Tierney, Martin Tierney, Jeff Konkol, Derek Guder

System Design by Joseph Tierney, Martin Tierney, Jeff Konkol

Art by Paul Carrick, Shane Colclough, Eric Enervold, Mike Kowalczyk, Unheilig, Martin Tierney

304 b&w pages

Long out of print, The End -- the after-the-Apocalypse roleplaying game -- is back in print with the d20 System providing the impetus behind this "Lost Souls Edition."

This particular Apocalypse is the real deal, springing from the Bible and complete with prophets and breaking seals and piles of dying fish. All the signs start coming true: People allow commercial microchips marked "666" to be implanted in their bodies, pollutants turn the waters red, and the Secretary General of the United Nations takes the reins of power as only the Anti-Christ could. The president of the United States is impeached after American forces turn the Middle East into a radioactive pothole, rioters rampage through the streets, and sinners and the faithful alike disappear into thin air, claimed by God or the Devil.

Not everyone has chosen sides in this conflict, however. It seems the requirements to make it into Heaven or Hell aren't spelled out as tightly as we might wish. Those with faith -- almost any faith will do -- ascend into the firmament, or get damned to the Underworld. The gates of Heaven are now closed, and the Meek -- those left behind by dint of being atheists, agnostics, worshippers of science, . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: September 18, 2002


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