Pyramid Review

Twilight of Atlantis (for d20 System)

Published by Avalanche Press

Written by Jim Lai, Jason Donovan, & John R. Phythyon Jr.

48-page b&w softcover; $12.95

Twilight of Atlantis is a mythological campaign setting for the d20 System. The authors attempt to recreate the Atlantis of Plato's Republic (the Critias and Timaeus in particular) and present it as a setting for fantasy adventure. It is firmly set in a Greek Mythological prehistory, with the Olympian Gods being major players as well as a few defined cultural factions: the Atlanteans, the Egyptians, the Spartans, the Athenians, and everybody else, including a few non-humans.

Atlantis was created by the god Poseidon as a magical paradise garden island where he married a mortal and had septuplet sons who became kings of the land. Poseidon's bloodline spread throughout the island and combined with the magic of the island, creating a magically powerful and long lived race of men. The sons set out in antiquity, learning from other cultures and developing all that they learned to never before seen heights. Specifically they learned architecture from the reptilian Lemurians, and metallurgy from the bestial Mue; they developed magic on their own. They then built up an empire that conquered the known world, until they hit Greece where the other Olympian Gods protected the mythical prehistoric city-states of Athens and Sparta, the only entities to successfully repel and turn the tide on the Atlanteans. When the counter-invasion . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: September 5, 2003


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