Pyramid Review

Monsters of the Mind (for d20 System)

Published by Green Ronin Publishing

Designed by Kevin Brennan, James Maliszewski, Morgan Peer, Tracey Peer

Edited, developed by Penny Williams

Proofing, additional development by Chris Pramas

Cover by Todd Lockwood

Interior illustration by Toren "Macbin" Atkinson, Drew Baker, Kent Burles, Kevin Crossley, Dennis Detwiller, Todd Lockwood, James Ryman

64-page b&w softcover; $14.95

If you're bold enough to let psionic characters into your d20 System game, you're probably going to need more psionic counterbalances for them than the Monster Manual offers. It's Green Ronin Publishing to the rescue with Monsters of the Mind, a bestiary full of mental menaces and psychic folk to populate your world.

The default setting for the things that go bump in this book is Naranjan, one of Green Ronin's Mythic Vistas books. Aside from a brief primer at the beginning designed to give those not in possession of the Mindshadows book an overview of that island nation, the book is entirely about monsters, beings, and humanoids with a hefty helping of psionic abilities. Those who don't have Mindshadows and don't want to use the setting can still get use out of the book. The monsters are given a place in the societies or ecology of the campaign island, but nothing is so married to the setting that it can't be lifted for another time and place.

There's no table of contents, but there is a listing of the entries by Challenge Rating and you can look them up alphabetically . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: September 26, 2003


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