Pyramid Pick

Crooks! (for Mutants & Masterminds)

Published by Super Unicorn Design Studio/Green Ronin Publishing

Designed by Erik Mona, Kyle Hunter, & Sean Glenn

Edited & Developed by Erik Mona, Rob Smolka

Art by Axel Ortiz, Andrew Hou, Arnold Tsang, Brian Stelfreeze, Corey "Rey" Lewis, Cully Hamner, Ed Tadem, Eric Canete, Heather Martin, Jake Parker, Jason Martin, Karl Waller, Kyle Hunter, Leonard Kirk, Ramon Perez, Sean Chen, & Steve Scott

Maps by Christopher West, Robert Lazzaretti

128-page full-color hardcover; $27.95

With the proliferation of superhero games, especially those geared toward use of the d20 System and the OGL, your champions of law and justice are going to need more bad guys to beat on. You're going to need, simply, Crooks!

The Super Unicorn/Green Ronin cooperative effort (for the OGL) is a rogues' gallery of scum and villainy for the Mutants & Masterminds RPG, with some annoyances and faceless mugs thrown in for good measure. The city of Arcadia has its fair share of problems when it comes to super-powered sleaze, and these some-odd three dozen plus enemies are ready to be dropped into any campaign.

Each villain comes with a tiny box that lists his (or her, or its . . .) vital statistics like age, height, true identity, and, most critical for the heroes since they'll be on the receiving end of the power blasts, power level (they range from level-1 losers to the 21st-level powerhouses that always seem to have a spare doomsday device and a thirst for vengeance).

Some are . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: November 7, 2003


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