Pyramid Review

Gehenna: Time of Judgment (for Vampire: the Masquerade)

Published by White Wolf Publishing, Inc.

Written by Bjørn T. Boe, Travis-Jason Feldstein, Christopher Kobar & Dean Shomshak

Illustrated by Guy Davis, Michael Gaydos, Vince Locke, Matt Mitchell, Christopher Shy, Josh Timbrook, Andy Trabbold & Drew Tucker

250-page b&w hardcover; $29.95


Editor's Note: Much of this review contains Spoiler material, and may be inappropriate to those who would participate as players in any of the adventures.

So this is it -- the end of the world. Or rather, the end of the World of Darkness, as White Wolf Studios brings to fruition prophecies first recorded 13 years ago in Vampire: the Masquerade. The much-prophesied time of Gehenna is here, when the Antediluvians, Caine's grand childe and the clan founders return to devour their descendants. In ending one of the hobby's most popular, and sometimes most controversial RPGs, Gehenna: Time of Judgment is also the first title in a series that will end the other World of Darkness RPGs before an all new setting and system, Vampire: The Requiem, returns in August 2004.

For starters, Gehenna blows the setting wide open, lifting the lid on the game's big secrets. Primarily this is the location of all of the Antediluvians, though in some cases, you are not given the straight story, mostly for the purposes of good storytelling.

For example, the Nosferatu Antediluvian, is variously described as having failed a suicide attempt after centuries of self-loathing, . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: June 4, 2004


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