Pyramid Review

Roll Call 3: Country Matters

Published by Guardians of Order

Written by Elissa Carey, Eleanor Holmes, Michelle Lyons, Michelle A. Brown Nephew, Matthew Keeley, & Jesse Scoble

Art & Graphics by Conley Philpott & Jeff Mackintosh

Edited by Mark C. MacKinnon, Jesse Scoble, & Adam Jury

32-page b&w softcover; $9.95

The Roll Call series for Guardians of Order's superhero roleplaying game Silver Age Sentinels has, to this point, been a showcase of heroes and villains to fill out the GM's rosters. While the people in these volumes often had interconnecting stories, they were by and large random celebrities in the setting. The first was a selection of the men and women (and aliens, and . . . ) in the spotlight, and the second was a cast of sidekicks, faithful companions for the big hitters. The third, Roll Call 3: Country Matters, has a much tighter focus.

Remember Janus, the hero-hating millionaire adventurer from the core rulebook? He's made it his mission in life to suck the marrow out of the good life, and to do worse than that to Caliburn and any other super freaks who get in his way. This high living has included a lot of lovely ladies. Janus has high-end tastes to match, however, and so he's got more than his fair share of metapowered sweethearts in his exotic and checkered past.

Roll Call 3 lists two dozen women from around the world (hence the subtitle, apparently), all of whom have one thing in common: Each has some sort of history with Janus. A few he's still on good terms . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: June 25, 2004


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