Pyramid Review

Roma Imperious: Alternate World History

Published by HinterWelt Enterprises

Written by William Corrie III

Cover by S. A. Skinner

Illustrated by Mark Roman, Jesus Carmona Esteban, Javier Carmona Esteban, Terry Pavlet, Eric Pommer, Erik Roman, S. A. Skinner, & Grey Thornberry

Cartography by Clayton Bunce

338-page b&w hardcover; $39.99

All of a sudden the gamer has lots of choice when its comes to Rome-set RPGs, whether the exquisite FVLMINATA: Armed With Lightning, the solid GURPS: Imperial Rome, the Mythos-instilled Cthulhu Invictus, or the quick and simple 1PG from Deep7, Pax Gladivs -- Epic Swords & Sandals Adventvre. The addition to the range is HinterWelt Enterprise's Roma Imperious: Alternate World History, which shares comparisons with FVLMINATA in that it projects Rome into a future where magic is prevalent and firearms known. But where FVLMINATA plays it straight, Roma Imperious radically increases the arcane quotient, adding combined doses of Gary Gygax and Ray Harryhausen-style fantasy.

The year is 1461 A.U.C. or 708 A.D. Rome has expanded its borders West into Hibernia, North to encompass Germania, South in North Africa to the borders of Ghana and Abyssinia, and East to the Kushan Empire of the Indian sub-continent and the powerful jade Empire rules from China. In 1065, civil war in the Empire was ended when Constantine beat his opponent using the Celtic magic of the Druidic traditions. In the centuries since, this magic has been studied and assimilated, so that . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: March 25, 2005


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