Pyramid Review

Kobolds Ate My Baby! The Beer and Pretzels Roleplaying Game - Super Deluxx Edition

Designed by 9th Level Games

Published by Dork Storm Press

Written by Chris O'Neill & Dan Landis

Cover & Illustrations by John Kovalic

48-page b&w hardcover; $14.99

In a year when the majority of the big roleplaying releases have been new editions of old games, along comes something much, much smaller, all about the nastiest of little things. After appearing in three previous editions, Kobolds Ate My Baby! returns not as the expected fourth edition, but as the surprising Super Deluxx Edition. To support all of that "Super Deluxx-ness," the new edition gets a load of new material, which, in the scheme of things, is not all that important. What is important is the upgrade from a saddlestitched booklet to a hardcover in the same format as the Munchkin RPG, and in particular, the fact that the Super Deluxx Edition is illustrated with the fine pen and inks of John Kovalic. Fans of previous editions should know that it is still designed by 9th Level Games, but is now published by Dork Storm Press, and that it is backwards compatible.

To be up front, Kobolds Ate My Baby! is a nasty, horrible little game. But it is fun, and that is what counts. Kobolds are just as nasty and horrible, and full of teeth, and have just the one thing on their teeny, weeny, tiny little walnut sized noodles. Food. And the fact that King Torg -- ALL HAIL KING TORG!™ -- is hungrier than any other Kobold. Plus he is bored . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: March 31, 2006


Copyright © 2006 by Steve Jackson Games. All rights reserved. Pyramid subscribers are permitted to read this article online, or download it and print out a single hardcopy for personal use. Copying this text to any other online system or BBS, or making more than one hardcopy, is strictly prohibited. So please don't. And if you encounter copies of this article elsewhere on the web, please report it to webmaster@sjgames.com.