Pyramid Review

Megastar

Published by Mayfair Games

Designed by Friedemann Friese

Graphics by Maura

English language version by Robert S. Carty, Jr., Coleman Charlton, Pete Fenlon, Will Niebling, William Niebling, Larry Roznai, Guido Teuber, & Alex Yeager

92 cards (84 band, seven hit parade, one blank) & rules; full-color, boxed, two to five players; $10.00

Have you ever wanted to be front man for a band? Charge onstage, axe in hand, and thrill the crowd with your hard-rocking or rhythmic strumming? Maybe you can't live that dream, but with the Megastar card game from Mayfair, you can pretend you're in charge of a radio station that selects those bands for their outlet.

The object of the game is to have the most popular radio station in the city by playing the best and most requested bands for points.

A set of bands is lined up randomly in the center of the play area; this is the hit parade. The group at the top of this totem pole is currently the best-rated act on the charts, with second, third, and so on beneath that. Each of the acts has a set of 12 band cards that are mixed together to form the draw deck. Some of these are removed before each game so no one knows just how popular any given band might become.

Several band cards are dealt to the right of the hit parade, forming the music market. The area on the left is the request area, and it stands empty to begin with. Players get a hand of cards, place one facedown in front of them, and . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: December 15, 2006


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