Pyramid Review

Battlestar Galactica Role Playing Game Core Book

Published by Margaret Weis Productions

Written by Jamie Chambers, James Davenport, Sean Everette, Patrick Kapera, Nathaniel C.J.S. Rockwood, and Floyd C. Wesel

Illustrated by Digger Hayes

234-page full-color hardcover; $44.99

To be truthful, hopes were not high for the release of the Battlestar Galactica Role Playing Game. Published by Margaret Weiss Productions, they had been responsible for the hottest roleplaying game of 2005, the Serenity Role Playing Game, which suffered by its omissions and its underwhelming support. The fear was that the Battlestar Galactica Role Playing Game would experience the same problems and thus ultimately disappoint.

Besides sharing the same publisher, both RPGs derive from highly regarded science fiction properties, particularly the Battlestar Galactica Role Playing Game. This RPG is not based upon the Battlestar Galactica television show of the 1970s, with its equal measure of glamour and cheese, but upon the critically acclaimed and radically updated remake. It tells the same story though, of a fleet of refugees fleeing the destruction of the Twelve Colonies at the hands of the Cylons, a race of biomechanical constructs originally created to serve humanity. The survivors are driven by the need to find sufficient supplies and a safe haven. They are divided by the military's desire to protect everyone and the civilian government's need to maintain a semblance of society, even as the survivors . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: February 1, 2008


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