Pyramid Review

Let's Kill

Published by Sancho Games Inc.

Designed by Aaron Pavao

$16.00

You've gotta love a game that knows what appeals to its audience and doesn't make any excuses for the name. If you have to wonder what Let's Kill is about, it isn't for you.

This card game comes with two decks, the Let's Kill deck and the Victims deck. With your hand of five Let's Kill cards at the ready, you draw a Victim and place it in the "open area" or any Location that will take them. (The Café only takes Students and Pretentious Victims, for instance, but any poor sap can go to the Mall.) Victims range from the Governor to Mimes to Candy the five dollar whore (yes, that one). Then comes the fun part.

Your hand provides a plethora of fiendish weapons and plots with which to liquidate your targets. Cheese graters, paper shredders and the popular "Sniper Rifle, Box of Oreos™ and a Bell Tower" are examples of what makes up most of the play of the game. Weapons are given some Attributes (Messy, Explosive, Gun) and, since you only get to play one card at a time, each is rated for how many people it'll take out at one go. That's where the Locations come in - it's easier to rack up the casualties when they line up like ducks at the Park. Once you've sent your marks to their eternal reward, you get you reward: Funness points.

The more entertaining it is to kill your Victim, the more Funness points you get for doing the dirty deed. (Killing the Goth Chick is more fun than wasting . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: March 19, 1999


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