Steve Jackson Games GURPS – Generic Universal RolePlaying System

GURPS Supers Adventures – Cover

Download "GURPS Supers Adventures" from Warehouse 23!

GURPS Supers Adventures

Available as a digital file!

Written by Jeff Koke, J.B. Sanders, Chris W. McCubbin, Robert M. Schroeck, and David L. Pulver
Edited by Loyd Blankenship and Steve Jackson * Cover art by John Zeleznik
Illustrated by Doug Shuler, Tim Eldred, Gary Washington, and David Hartwell

GURPS Line Editor: Sean Punch

130 pages. PDF. * Price $9.00 * Stock number 30-6116
Always AvailableClick here to buy!

128 pages. Softcover. * Suggested Retail Price $19.95
Stock number 6116 * ISBN 1-55634-229-2
Out Of PrintClick here for dealer info

The Devil and the Deep Blue Sea

Saving the world isn't just an adventure – it's a job! GURPS Supers Adventures is a mind-boggling ride from the depths of the oceans to the far corners of the galaxy.

In Jupiter Blues, the heroes must quell a rebellion on Jupiter's turbulent moon, Io. Can they handle the mind-controlled Raveners, or will they end up buried in a cold, dark mine shaft?

Mark of the Kraken, a two-part adventure, sends the costumed crusaders into the ocean at the behest of the U.N. Can they stop the watery menaces in time, or will the Green Dawn eco-terrorists use the deadly Kraken to drive mankind from the oceans forever?

Finally, Web of the Zyrani takes the supers on a surprise cross-galactic trip to find a missing team of scientists. After visiting the high-energy planet of Zyrane, they'll never by quite the same again . . .

Although set in the world of GURPS International Super Teams, these adventures can work in any campaign world for any team of heroes. Guidelines are given to help the Game Master increase – or decrease – the dangers facing the team, allowing each scenario to be perfectly tailored to the campaign. Each adventure includes all necessary maps and diagrams, and can be completed in one or two long game sessions.

Related Products

  • GURPS Supers – The definitive GURPS Third Edition sourcebook for superpowers and the supers genre.
  • GURPS Supers (for GURPS Fourth Edition) – A comprehensive playbook to the supers genre and to capturing it in your campaign.
  • Warehouse 23 offers worldbooks, supplements, and adventures, in physical and digital formats, for GURPS – as well as many of our other game lines. Surf our site for the files you want . . . and get them instantly with a credit card or PayPal!



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