Written by Sean Punch Cover art by ParabolStudio Illustrated by Rick Hershey
GURPS Line Editor: Sean Punch
11 pages. PDF.
Stock number 37-0358
Start Your Engines!
The car chase is a pillar of action fiction, and GURPS Action honors the tradition: Exploits features fast, furious rules that cut right to the, er, chase, while Heroes includes a template for hot-shot drivers (the wheel man), plus a list of basic rides. But since when did action heroes settle for stock cars?
GURPS Action 6: Tricked-Out Rides races to the rescue! It doubles the number of basic models available, offering subcompact, compact, mid-size, and large cars, plus seven larger vehicles from the realm of SUVs, pickups, and vans. Then it provides 10 overall modifications to mix and match, like "armored," "fuel-efficient," and "luxury"; dozens of accessories, from fussy electronics to beefy bullbars; simplified vehicular weapons; rules for custom controls; advice on going electric; and examples, like the gadget-filled spy car and the menacing motorcade escort.
Leave design to the boffins. Get down to the body shop, sketch out what you want, and burn rubber!