For campaigns needing an incredibly powerful foe, Valor has been given spells in addition to the normal claws and bites. A very intelligent, dangerous creature like this could be a primary opponent over numberous adventures, or even the focus of a campaign.
9'3''; 750 lbs.
ST 30 [175]; DX 14 [45]; IQ 16 [80]; HT 14/30 [45].
Speed 7.00; Move 7; 28 flying; 14 running.
Dodge 7; Parry 10.
Alertness +6 [30]; Cast Iron Stomach [15]; Claws (Long Talons) [55]; Combat Reflexes [15]; Discriminatory Smell [15]; DR 10 [30]; Enhanced Move 2 (Flying) [10]; Enhanced Move 2 (running) [10]; Extra Encumbrance [5]; Extra Hit Points +16 [80]; Extra Spell-Casting Fatigue +5 [10]; Fangs [10]; Fearlessness +2 [4]; Flexibility [15]; Flight [24] (Winged Flight: Large Wings, -25%; Cannot Hover, -15%); Full Coordination 2 [100]; Hard to Kill 2 [10]; High Pain Threshold [10]; Immunity to Disease [10]; Infravision [15]; Invulnerability - to fire/heat attacks [100]; Magery 2 [25]; Nictating Membrane 2 [20]; Penetrating Call [5]; Peripheral Vision [15]; Quadruped Encumbrance [0]; Regeneration [25]; Scales (Heavy Scales) [28]; Telescopic Vision 4 [24]; Temperature Tolerance 1 [1]; Unaging [15]; Venom 3 (bite) [77] (Corrosive; Contact Agent: +70%).
Appearance (Dragon, Monstrous) [-25] (Reaction: -5); Poor Grip [-5]; Bloodlust [-10]; Gluttony [-5]; Greed [-15]; Horizontal [-10]; Inconvenient Size (Over 8 feet tall) [-10]; Intolerance of non-dragons [-10]; Jealousy [-10]; Megalomania [-10]; Odious Racial Habit (eats sentients [-10] (Reaction: -2); Pyromania [-5]; Quirk (Likes reptile men) [-1]; Stubbornness [-5].
Flame Jet 14(3) (fire breath) (fire 3d) [43] (Instantaneous: +20%; Fan: +4 width, +40%; Hotshot: +30%; Range: 30); Wind Blast - from wings 14(2) (cr 2d) [27] (Fan: +5 width, +50%; Stunning: +10%; Fatigue Cost: 1, -5%; Range: 20).
Acrobatics (flying)-12 [1]; Brawling (claws)-16 [4] (Parry: 10); Common Language (ME)-16 [1]; Detect Lies-17 [6]; Elvish-14 [1]; Flight (Winged)-16 [8]; Goblin-14 [½]; Intimidation-18 [5]; Naturalist-17 [6]; Survival (Mountains)-18 [5½]; Survival (Woodlands)-17 [4]; Tracking-20 [2].
Alarm-16; Apportation-17 [2]; Aura-16; Beast Seeker-16; Beast Summoning-16; Beast-Soother-16; Borrow Language-16; Catch Missile-16; Catch Spell-15; Complex Illusion-16; Control Illusion-16; Counterspell-17 [2]; Cure Disease-16; Daze-16; Decay-16; Deflect Missile-16; Detect Magic-16; Dispel Illusion-17 [2]; Dispel Magic-16; Foolishness-16; Gift of Tongues-15; Haste-16; Healing Slumber-16; Hide Thoughts-16; Hinder-17 [2]; Instant Neutralize Poison-15; Lend Health-16; Lend Language-16; Lend Strength-16; Major Healing-15; Mind-Reading-16; Mind-Search-15; Mind-Sending-16; Minor Healing-16; Neutralize Poison-16; Peaceful Sleep-16; Perfect Illusion-16; Persuasion-16; Phantom-16 [2]; Recover Strength-16; Return Missile-16; Scryguard-17 [2]; Seek Food-16; Seek Magic-16; Seek Water-16; Seeker-16; Sense Emotion-16; Sense Foes-16; Sense Life-16; Simple Illusion-16; Sleep-16; Soul Rider-16; Sound-16; Sterilize-16; Telepathy-15; Tell Time-16; Test Food-16; Truthsayer-16.
Special thanks go to Ethan Platt for the assist in generating these stats!
This version of Valor is more of a toy, designed for an insanely wealthy client. This version can act as a living kite, performing tricks both in the Well and in orbit. However, Valor can also act as a protector and guard dog.
8'6''; 650 lbs.
ST 25 [150]; DX 14 [45]; IQ 8 [-15]; HT 12/22 [20].
Speed 6.50; Move 6; 26 running; 26 flying.
Dodge 7; Parry 11.
Advantages:
Alertness +4 [20]; Bioelectric Shock [10] (Damage: 1d); Cast Iron Stomach [15]; Chameleon 3 [21]; Claws [25] (Damage: cut 2d+2); Combat Reflexes [15]; Discriminatory Smell [15]; Enhanced Move 6 [30]; Enhanced Move 2 [10]; Extra Encumbrance [5]; Extra Hit Points +10 [50]; Fangs [10]; Flexibility [15]; Flight [24] (Winged Flight: Large Wings, -25%; Cannot Hover, -15%); Immunity to Disease [10]; Infravision [15]; Nictating Membrane 2 [20]; Peripheral Vision [15]; Regeneration [10]; Scales (Heavy Scales) [28]; Telescopic Vision 4 [24].
Disadvantages:
Bad Temper [-10]; Poor Grip [-5]; Gluttony [-5]; Horizontal [-10]; Impulsiveness [-10]; Inconvenient Size (Over 8 feet tall) [-10]; Light Sleeper [-5]; Mute [-25]; Short Lifespan 1 [-10]; Sleepy (50% of the time) [-10]; Valuable Property [-10].
Skills:
Acrobatics (while flying)-14 [4]; Riding (Being Ridden)-13 [1]; Climbing-19 [2]; Brawling (claws)-16 [4] (Parry: 11); Flight (Winged)-15 [4]; Free Fall/TL9-14 [2]; Stealth-15 [2]; Tracking-13 [4].
Special thanks go to Ethan Platt for the assist in generating these stats!
This version of Cerberus is based on the classical mythological version.
8'0''; 330 lbs.
ST 50 [111]; DX 14 [10]; IQ 6 [10]; HT 16/35 [45].
Speed 7.50; Move 7; 11¼ running.
Dodge 7; Parry 10.
Special thanks go to Paul Rocchi for the assist in generating these stats!
While mythology gives us a very solid creature, some adventuring parties will need something a bit more dangerous to give them a challenge.
7'0''; 280 lbs.
ST 50 [111]; DX 14 [10]; IQ 6 [10]; HT 16/35 [45].
Speed 7.50; Move 7; 11¼ running.
Dodge 8; Parry 9.
Special thanks go to Paul Rocchi for the assist in generating these stats!
In a world of advanced biotechnology, a simple guard dog won't do. Some wealthy clients will request a classically inspired creature to protect their estates.
5'9''; 150 lbs.
ST 10 [0]; DX 13 [0]; IQ 5 [-15]; HT 12/18 [0].
Speed 6.25; Move 6; 9.375 running.
Dodge 6.
Special thanks go to Paul Rocchi for the assist in generating these stats!