Steve Jackson Games GURPS – Generic Universal RolePlaying System

ERRATA -- GURPS Ultra-Tech, Second Printing -- July 23, 2010

Copyright © by Steve Jackson Games Incorporated.

P. 17.
Under Laser Sight replace "halves the weapon's SS number (round up)" with "reduces the Snap Shot penalty to -1 at up to 50 yards and to -2 at 50 to 100 yards." Weight is negligible and it costs $200.
P. 67.
Installing a complex implant requires a Surgery and Electronics (Bionics) roll.
P. 90.
An electron pistol has only half as many shots as a normal (TL11) blaster.
P. 91.
Starting with Ecstasy Machine addiction is worth -20 points.
P. 123.
Skinsuits cost $450 and weight 3 lbs.
P. 125.
Chemical Slugthrowers use Guns(Light Auto, Pistol, or Rifle) skill.
The Fusion Pistol has 6/D shots.
The Laser Pistol has RoF 4~.
The Heavy Laser Pistol has RoF 4.
P. 126.
The Tripod Screamer has ST 12T.
The M-LAWS has Wt. 35.
Grenade Launcers and Mortars use Guns (Grenade Launchers) or Gunner(Mortar) skills.
P. 126.
The 1/2D range of the Laser Rifle is 900, not 450.
P. 126.
The ST required for the Gatling X-Laser and Gatling Graser should be shown as 15T.
P. 126.
The Military X-Laser Rifle and Military Graser Rifle should cost $4,000 and $8,000, respectively.

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