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February 9, 2010: We've Looked, But Didn't Touch. Yet.
We're providing the retailers with point of purchase displays (commonly known as POP) for our new dice games, and we just got images from the printer. We posted them on our Flickr account for all to see. Here's the Zombie Dice POP series, and here's the Cthulhu Dice series.
You will, of course, notice that the packaging filling the POP is actually empty. Don't be alarmed -- when the samples arrive here, they'll be filled with genuine dice, cups, and rules. We expect them any day now.
Yes, by the time you read this we'll likely have the actual samples in our hands, and could have taken photos of those. But that would have taken time away from our playing with the dice, so we'll save those for later. I tell you, those dice cups are addicting -- shake, shake, rattle, rattle. And rolling big ol' twelve-siders across a conference room table? Can't stop!
If we can tear ourselves away from playing with these in the office, we'll be showing them off at the GAMA Trade Show (for retailers) and PAX East (for EVERYBODY) this March. You'll be able to get your own copies right around the same time.
-- Paul Chapman
(Postscript from SJ . . . Or you can come see me Thursday night in San Francisco, because through the miracle of FedEx, I expect to have actual samples of both games by then.)
Randy's Road Trip Update
Tonight, Randy will be gaming at The Rifleman in Charleston, WV from 6-10pm. For Randy's complete itinerary, check out our Where's Randy? page.
Warehouse 23 News: e23: Gratuitous Misuse of Babel Fish
¡La Muerte viene para usted! ¡La Muerte viene para sus niños! ¡La Muerte viene para sus cabras! Compre el Muerte al Chupacabras! ahora. ¡El sino de sus cabras depende de él!
I've mentioned once or twice in these little advertising tirades of mine that we all live in the future now. And while I do enjoy my personal hovercraft and my regular Pan Am flights to the moon, I feel that it's important to take a step back and remember the good things of days gone past.
Like Transhuman Space Classic, for example. See how it has the word "classic" in the title? That means its old and really good. It's also about the future, which dovetails nicely with my theme. If you're unfamiliar with it, Transhuman Space is basically what would happen if you took Future Shock, cranked it up to 11, and made an RPG out of it. Awesome, right? Well, now it's available as a PDF!
And it's not alone. It has a little friend titled Transhuman Space: Teralogos News - 2100, Fourth Quarter. It's a collection of news articles that give you a ground's eye view of the world. It's also free, and bereft of system-dependent content, so you don't even have to use it with Transhuman Space! (But, uh, we would still really appreciate it if you bought Transhuman Space Classic anyway. Just sayin'.)
-- Fox Barrett
Randy's Road Trip Update
Tonight, Randy will be gaming at The Rusty Scabbard in Lexington, KY from 5-9pm. For Randy's complete itinerary, check out our Where's Randy? page.
Warehouse 23 News: e23: That Word Again
Yup, we're tossing around "free." This time it's attached to the Battle Axe Free Rules and Starter Kit. But hey, if you don't like free, thats fine. You're more than welcome to buy one of the two new sets.
This upcoming Wednesday, Feb. 10, I'll be at the EFF 20th Anniversary party at the DNA Lounge in San Francisco. The MC will be Mythbuster Adam Savage. Come say hello!
The day after that, Thursday the 11th, I'll run an informal "play games and see the new stuff" session. I'll have Cthulhu Dice and Zombie Dice with me, and probably some other stuff. I figure I'll start at 8, and go on until it's time to quit. The venue will be the lobby of the Pickwick Hotel in downtown San Francisco . . . unless somebody comes up with a better idea nearby, so watch the Illuminator and our Twitter page for updates.
-- Steve Jackson
Randy's Road Trip Update
Tonight, Randy will be gaming at The Game Keep in Hermitage, TN from 1-5pm. For Randy's complete itinerary, check out our Where's Randy? page.
Warehouse 23 News: e23: Getting Ahead on the News
You shouldn't be interested in Transhuman Space: Teralogos News - 2100, Fourth Quarter because it's free. That's nice, but ultimately unimportant. You should be interested because it's from The Future. Cool, huh?
Last June, Randy drove from Austin to Minneapolis, over to Columbus in time for Origins, then back to Austin. Along the way, he stopped at 17 game stores, where he taught our new games and talked about upcoming releases. He had a great time, so we decided to do it again!
This time, the Road Trip will take Randy over to the East Coast for the New York Toy Fair. His first stop will be today (Saturday, February 6) at Conway Gaming Center in Conway, Arkansas. He'll be there from 8pm to 12 midnight, showing off Zombie Dice, Cthulhu Dice, Frag Gold Edition, Revolution!, Nanuk, and a few ideas we haven't announced yet.
For a complete listing of Randy's appearances, check out our Where's Randy page.
-- Paul Chapman
Warehouse 23 News: e23: The Really Weird Frontier
What do you get when you cross a robot, a cat, and outer space? Transhuman Space Classic! And what do you get if you purchase and download this PDF? The best darn outer-space robot cat-people RPG this side of Alpha Centauri!
February 5, 2010: Illuminated Site Of The Week: Look, On The Uptown Bus!

Been holding out for a hero? You and Bonnie Tyler both. The World Superhero Registry has a lot of promise, listing several heroes, active and retired. (If you're hoping to get help from one of them, you might want to enter them into your cell phone before you need them.) Several defenders of justice are recognized, but there are dozens of them pending or working their way up through the ranks (just in case you're a hero yourself and are in the market for a sidekick). No, we don't know anything about Doktor DiscorD, and there's no truth to the rumor that you never see him in the same room as SJ Games' staff. Honestly, how these things get started . . .
-- Andy
Warehouse 23 News: Mistakes Were Made
If there's one lesson to be taken away from Munchkin 3 - Clerical Errors, it's that you can save some of the party some of the time, but you can't save all of the party all of the time. Especially if you keep holding your holy symbol upside-down like that.
Geekosystem.com has posted a list of 30 Great Gaming Geeks. Not only am I on it - that's cool enough, right there - but I seem to be ranked at number 1.
Okay, that's just ridiculous. I am deeply honored blah blah blah, but I'm also abashed. Even though we had to buy an office with double doors so my ego could get in, I'm abashed. I mean, come on. CHECK OUT that list. There's not a person there I wouldn't love to listen to for an hour, with my own mouth firmly shut. Even the ones who are already friends, because I don't get to see them enough. I mean, Richard Garriott has been to space. Warren Spector is reinventing Mickey Mouse. And some of these guys I would just plain fanboy at. Will Wright made SimCity. Shigeru Miyamoto created Donkey Kong and Zelda, back in the day, and is still going strong with Wii games! He was knighted for his geekly achievements. I am not making that up. Reiner Knizia invented the Eurogame, sliced bread, and the horse. (Okay, I made some of that up.) And where the heck are Daniel James and Mike Stackpole? And OMG where is Charlie Stross, who not only writes SF that can literally disturb my sleep, but created the slaad?
This is an awe-inspiring list. It boggles the mind to realize how much scary raw talent we have in our little corner of geekdom. Revel in it!
-- Steve Jackson
Warehouse 23 News: e23: Unexpectely Honest
If you're playing with Pathfinder and you'd like some more adventures, encounters, or characters, then Avalon Games is perfect for you. If you're not and you wouldn't, then we ask that you please start. We have books to sell!
Ninja vs. Pirates is a podcast of interviews with game creators. They talked to me about Munchkin. We discussed the challenge of designing games with many expansion sets, the inspiration and design of a silly game, and CHEATING. Want to hear what we said? You can listen here.
Arrrrr.
-- Steve Jackson
We don't know how Flying Buffalo can just give away the Tunnels & Trolls rules like this, but then we also don't know how they made buffalo fly. Life remains ever mysterious.
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