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Illuminated Site of the Week
Steve Jackson Games announces for release in November, 2006:
Munchkin Cthulhu
Munchkins have hacked their way through dungeons, kung fu temples, starships,
haunted houses, and super-foes. Now they face their greatest foe – Cthulhu!
Will they survive? Will they retain their sanity? Will they . . . level
up?
Of course they will. If something's got stats, you can kill it and
Take Its Stuff.
Munchkin Cthuhlu is the newest standalone
game in the Munchkin line, this time lampooning Lovecraft's Mythos and the
horror gaming that surrounds it. Brought to you by Steve Jackson and John
Kovalic, this set summons classic monsters from outside reality . . . to let
you kill them, level up, and loot.
You can play Munchkin Cthulhu by itself,
or combine it with any number of other Munchkin games for
mind-bending silliness.
-- Paul Chapman
The revolution may not be televised, but that won't stop us from making a card game about it. Chez Guevara may not be compatible with its progenitor Chez Geek, but it's probably for the best. Having that many guns in an apartment is just asking for trouble the next time someone leaves the seat up.
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