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Steve Jackson Games announces for release in January, 2008:
Munchkin Cthulhu 3 -- The Unspeakable Vault
Kick open the Unspeakable Vault!
For years, Goomi has been unleashing his own vision of Cthulhu upon the world,
in his comic "The Unspeakable Vault (of Doom)!" Now his
unique take on the Elder Gods comes to
Munchkin, in the form of
Munchkin Cthulhu 3 - The Unspeakable
Vault.
(On a side note, even if you're not a big Munchkin fan, go check out Goomi's page. It's weird, funny, Mythos-ishly blasphemous -- often in the same panel. If you like plush Cthulhus, you'll like Goomi.)
This 56-card expansion brings Great Cthulhoo, Dagoon, Narly, and Tindaloo into
the pun-filled world of Munchkin. Feed
your friends to Cthulhoo, grow Footicles, and use your Inhuman Moan to defeat
the Teeny Weeny Mi-Goo.
What darkness lurks in the Vault?
- More Madness! Fear books (logical enough, given the number
of tomes that can eat your face), ichor, even phobias themselves!
- More Monsters! Face Goomi's versions of the Mythos gods and creatures
. . . Ygo, 'Zathoth, Nightgaunts, Ghouls, Deepoines, and many more!
- More Things That Put The Hurt On Monsters! Wield the Roman Candle,
the giant Hypodermic Needle, and the . . . Can Opener? Sure, why not? After
all, this is Munchkin!
The Unspeakable Vault - more "yum yum"
for your Munchkin Cthulhu game. -- Paul Chapman
Not nearly as neat sounding (read: marketable) as Oshi, but that's what oshi means. Though it could also be read as "authority" (as in, Warehouse 23 is the authority on what is worth owning, so buy the game) or as "pressure" (as in, buy this game because all the Cool Kids are doing it, and you need to be Cool).
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