February 23, 2018: Cain And Able And . . . ?
History is replete with examples of siblings fighting with each other. Generally, there are object lessons in the story and usually, they work it out in the end. But what if you gave those squabbling siblings nuclear weapons? Things can get really ugly, really fast!
This is a core tenet of Joshua Megerman's submission to Ogrezine, titled "The Rise and Fall of Pittsburgh". Set in the waning years of the Last War, as mankind was moving into the Factory States era, Josh gives us a front seat to a family feud waged on the strategic scale. In addition to a history of this storied city interspersed with entertaining vignettes, he provides us with seven scenario seeds, any one of which would make a great Ogrezine article all of their own. We would love to hear what you think of this entry, and the variant 'no-nuke' rules contained within; please offer your feedback on our forums. I'm especialy interested to hear your thoughts as I've some ideas that could cascade off Josh's creation!
In other Ogre news, the Ogre Miniatures Lite pdf has had a minor update. If you have not downloaded the most recent version, please feel free to do so here. (We've added the Ogre stats). Those that backed the Ogre Miniatures Set 2 Kickstarter have seen our draft of the updated rulebook and your feedback is greatly appreciated. We should be getting a pdf of the rules out to everyone in the not-too-distant future. Plus, we are beginning to discuss the timing of a Kickstarter for Battlefields. Speaking of Ogre Miniatures, the snafus in the European shipments of Set 1 have been worked out and people should be receiving their orders in the near future. Thank you again for your patience!
-- Drew Metzger
Ogre and its sequel, G.E.V., are tactical ground combat games set in the late 21st century. In 2085 A.D., armored warfare is faster and deadlier than ever. Hovercraft, tanks and infantry slug it out with tactical nukes. But the most feared weapon of all needs no human guidance. It's the giant cybernetic tank called the Ogre.
Ogre was Steve Jackson's first design. It was originally released in 1977, as the first Metagaming Microgame. Since then, it has appeared in Pocket Box and "Deluxe" large-board editions, as well as a miniatures version and a computer game from Origin Systems (now long out of print). Today Ogre is represented by Ogre Sixth Edition and the Ogre Video Game on Steam. Click on the images above to learn more about Ogre.
Use this quick rules reference to speed up the learning process.