In 2085, armored warfare is faster and deadlier than ever. Hovercraft, tanks, and infantry slug it out with tactical nukes. But the most feared weapon of all needs no human guidance. It's a giant cybernetic tank bristling with guns and missiles.
It's the Ogre.
Ogre, initially released in 1977, was Steve Jackson's first game design. It is now available in three forms:
June 20, 2018: Origins And More
I'd like to start this Ogre News with a heartfelt thank you to all of the fans that came out to play Ogre at the Origins Game Fair this past weekend. Command Posts were squashed, Ogres were defeated, and fun was had by all. It was wonderful sharing stories of games past while playing each other. This was my first Con and everyone couldn't have been nicer. I look forward to seeing everyone again down the road!
A number of you asked about the miniatures. Pre-orders for Ogre Miniatures, Second Edition and the Ogre Battle Box are still being taken on Warehouse 23. If you missed the Kickstarters, or as I've heard from some, you want one or more additional copies, be sure to click over and check them out.
We are in the final days of our survey for the "other" Ogre that will be paired with a Mark VI for the upcoming Kickstarter. I think I know how this will shake out, but there is definitely a race to the finish line! Remember, this data is extremely helpful for our plans for future products as well, so your vote matters even if your choice is ultimately not the winner for this project. If you haven't taken the time to give me your opinion, please do so now. I will be announcing the winner next week.
Finally, I know I mentioned previously that Phil was investigating an idea that you all might appreciate. Well, I'm pleased to say that your positive vibes have paid off, because we are a "Go!" for the project. And what is "the project"? Here's a hint:
See that "M1" down in the corner? We have developed a new (!) map that can be rolled up. This map has a large central city as it's focus offering a different style of play. Additionally, this map will allow players to try the features in Daniel Oney's article "Going Downtown: Smart Cities in the Last War" in Ogrezine. You can pre-order this map now on Warehouse 23. Click over and check it out!
-- Drew Metzger