February 14, 2017: Ogre - Old School
Sometimes the best way to move forward is to stop and take a look back from where you've come. Here at CP Fnord, we're doing just that with the release of some old Ogre supplements in pdf. First up is Shockwave.
Published in 1984, and again in 2000, this was the initial major expansion of Ogre and G.E.V., introducing many units that are now ubiquitous in the game, such as LGEVs, Superheavies, GEV-PCs and Marines. But the major features of this supplement were rules for Cruise Missiles and the Lasers to shoot those missiles down. Although some of these rules have changed over the years, as now currently shown in the Ogre Designer's Edition rulebook, Shockwave serves both as a window into the past as well as an opportunity for players still using old editions of Ogre/G.E.V. to add this supplement to their collection.
Shockwave - celebrating Ogre's 40th Anniversary old school style!
-- Drew Metzger
Ogre and its sequel, G.E.V., are tactical ground combat games set in the late 21st century. In 2085 A.D., armored warfare is faster and deadlier than ever. Hovercraft, tanks and infantry slug it out with tactical nukes. But the most feared weapon of all needs no human guidance. It's the giant cybernetic tank called the Ogre.
Ogre was Steve Jackson's first design. It was originally released in 1977, as the first Metagaming Microgame. Since then, it has appeared in Pocket Box and "Deluxe" large-board editions, as well as a miniatures version and a computer game from Origin Systems (now long out of print).