Ogre and its sequel, G.E.V., are tactical ground combat games set in the late 21st century. In 2085 A.D., armored warfare is faster and deadlier than ever. Hovercraft, tanks and infantry slug it out with tactical nukes. But the most feared weapon of all needs no human guidance. It's the giant cybernetic tank called the Ogre.
If you're new to Ogre, here's a bit of fiction that will serve as an introduction.
Ogre was Steve Jackson's first design. It was originally released in 1977, as the first Metagaming Microgame. Since then, it has appeared in Pocket Box and "Deluxe" large-board editions, as well as a miniatures version and a computer game from Origin Systems (now long out of print).
A companion game, G.E.V., added more rules and more units; Ogre and G.E.V. are fully compatible. A "sequel" in a different scale is Battlesuit, in which each piece represents an individual infantryman in combat armor.
Once again the killing machines stalk the war-torn countryside as Paneuropean and Combine forces battle to the death. A new generation of gamers is learning what it means to face the Ogre . . .
July 23, 2014: OGRE Rules Now Available In German
We're pleased to announce that, as part of a stretch goal on the OGRE Designer's Edition Kickstarter, we now have a German translation available for download at Warehouse 23. It includes the rulebook, scenario book, and reference sheet, and is ready for print and play!
As always, we're blown away by your support of OGRE, and we're looking forward to hearing about epic OGRE battles from our friends across the Atlantic.
Play out the battles of the Last War.
A one-way ticket to the Front – an introduction to the world of Ogre.