Jack Frost: Part Two of Two

A Delta Green Adventure by Shane Ivey

Art by andi jones

Published by arrangement with the Delta Green Partnership. The intellectual property known as Delta Green is ™ and © the Delta Green Partnership, who has licensed its use here.

Introduction

"Jack Frost" is a two-part scenario for Call of Cthulhu and Delta Green, in which the investigators are sent undercover to a Majestic operation into things it is not equipped to handle. Part One was published in Pyramid last week. This section picks up immediately where Part One left off, following the first night of the investigation. Part Two cannot be played separately. Characters and maps which are used throughout the scenario have been reprinted in both parts.

Aftermath: Isolation

After the first night's trouble, orders will come down from above (from Alphonse Lewis, at the FEMA command post) to quarantine the region: nobody goes in, nothing comes out. Soldiers in thick, warm camoflauge will be posted every 50 yards around the perimeter, supported by thermal imagers and sound-based motion sensors, with orders to shoot to kill anything that tries to escape. This will include the players or any other NPCs who attempt to test or escape the quarantine. Requests for additional rations or testing equipment will be filled by parachute within 2D6 hours. Requests for armaments or ammunition of . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: December 31, 1999


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