This article originally appeared in Pyramid #28

Pyramid Pick

Wadjet

Published by Timbuk II
$60.00

Wadjet is a beautifully made game, one of the best I've seen. The board is large - 29" square - and covered with art: modern renditions of Egyptian symbols. There are eight decks of cards in the game, the backs of each have a different beautiful design, and the words are in calligraphic script. The pieces are resin-cast statues, 4" high busts of the archaeologists involved in the hunt for King Tut's treasures. Even the dice are wooden, with an Eye of Horus symbol replacing the "1." The rules sheet is in hand-drawn calligraphy, as are the glossary and setup aid. Each player has a personal notebook, with a gorgeous map inside, and their character story handwritten on the back.

In short, this is one of the most pleasant games to look at you'll ever come across. The setting is equally appealing: the Carter archaeological dig which discovered King Tut's tomb in 1923. The premise of the game is that thieves broke into Carter's camp one night and stole 25 treasures. Carter is on his way to Cairo to exhibit the rest of the treasures, so he calls on you, four well-known archaeologists, to recover the treasures that the thieves have hidden away in local tombs.

The game is aimed at the family market, and superficially it resembles Clue. Each player is in charge of one tomb, but may dig in any of the four. Each player starts with two treasures, hidden face down on his/her treasure area, and four more in the tomb at their base camp. Players start the game . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: March 23, 1998


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