Forgotten Realms Campaign Setting (for Dungeons & Dragons)
Published by Wizards of the Coast
Written by Greenwood, Reynolds, Williams, and Heinsoo
320 color pages, $39.95
It's impossible to cover every aspect of the new Forgotten Realms book in one review. For those who are unaware of what the Forgotten Realms setting is, it's high fantasy with powerful spellcasters and magnificent dragons. It's a vast land with knights, barbarians, horse archers, and just about any other type of fantasy archetype you can name.
For those who want gaming details, here are some of the highlights.
Gray Dwarf: Duergar
Wild Elves (Slight modification to standard package)
Moon Elves (Standard)
Sun Elves (the old Gray Elves from 2nd Edition)
Deep Gnomes: Svirfneblin
Rock Gnomes (Standard)
Lightfoot Halfings (Standard)
Genasi: Earth, Air, Fire, and Water
Each race has personality information, as well as what region they hail from, what racial abilities they possess, and what level adjustment they suffer for their power. The level adjustment factor is crucial for many of these new player races, like Drow who have a +2 level modifier, or Svirfneblin, who are so powerful they have a +3 level modifier. This level modifier counts towards their encounter level for purposes of how much experience . . .
This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.
Article publication date: June 1, 2001
Copyright © 2001 by Steve Jackson Games. All rights reserved. Pyramid subscribers are permitted to read this article online, or download it and print out a single hardcopy for personal use. Copying this text to any other online system or BBS, or making more than one hardcopy, is strictly prohibited. So please don't. And if you encounter copies of this article elsewhere on the web, please report it to firstname.lastname@example.org.