We Have It. You Want It. Warehouse 23

Pyramid Pick

Gloom -- The Game of Inauspicious Incidents & Grave Consequences

Published by Atlas Games

Designed by Keith Baker

Art & Graphic Design by J. Scott Reeves

110 Cards & Rules Sheet; $19.95

Are you sitting comfortably? Then I shall begin . . .

Come gentle reader; let me tell you of a curious box that crossed my threshold this very morn. A box within whose confines contain the means to impart to you tales of doom and dismay, a torrent of tragedies, and the final, untimely death in turn of society's best forgotten misfits and misanthropes. You will hear of a miscellany of mishaps, each in their own way enough to make the sufferer doubt his own Self-Worth, until such times, as one last happenstance is enough to drive the sufferer into the throes of despair and maudlin melancholy. If death by ennui does not overcome the individual, something else surely will . . .

"What is in this box?" I hear you ask. Why Sir, it is nothing less than Gloom -- The Game of Inauspicious Incidents & Grave Consequence, from that fine purveyor of indulgences, Atlas Games. Further, it comes from the very pen of one Mr. Keith Baker, whom I am told, is the creator of rousing stories of adventure and derring-do set in Eberron, itself I believe to be the winner of some nefarious competition. But Gloom is not designed to stir the heart and set it racing, but one to tug slowly and mournfully at its strings. In this, I am sure, Mr. Baker does not draw for inspiration upon titles by such authors as H. Ridder Haggard . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.


We Have It. You Want It. Warehouse 23


Article publication date: October 29, 2004


Copyright © 2004 by Steve Jackson Games. All rights reserved. Pyramid subscribers are permitted to read this article online, or download it and print out a single hardcopy for personal use. Copying this text to any other online system or BBS, or making more than one hardcopy, is strictly prohibited. So please don't. And if you encounter copies of this article elsewhere on the web, please report it to webmaster@sjgames.com.