Triplanetary, originally published by GDW, remains one of the best space games ever created. We have been intending to republish it for years . . . this time for real! We are now shooting for a late 2017 Kickstarter and an Origins 2018 release.
Advanced Combat System – a proposed optional system to make combat longer and more detailed by recording damage seperately to weapons, drives, and structure.
Campaign – an open-minded multiplayer campaign game that incorporates elements from several of the other scenarios.
Old Scenarios and Other Material From the Dawn of Time
This classic game of interplanetary warfare was designed by Marc Miller and originally released by Game Designers Workshop. It's currently out of print ... but SJ Games now has the rights, and some day a new and (if possible) improved Triplanetary will return.
Return of Triplanetary - by Steve Jackson, this article
appeared in Roleplayer #19.
- Escape from Leix (Steve Jackson). A
- Nifty Triplanetary Stuff
(Stefan Jones). New ships, boarding rules, map notes and trade rules.
- Extended Triplanetary Map,
Jupiter Map, Inner Planets Map, and Map Notes created by Mike Rowles.
- Antonio "Spark" Farquar vs. the Star
Emperor (Stefan Jones). An off-the-wall parody/variant scenario,
using some of the above rules.
- The diagram of ship designs from
- What some people are saying about
- Triplanetary counters
- Christopher Weuve's Triplanetary pages include:
Triplanetary to VMS Conversions,
Map Variants and Ideas,
and thoughts on Triplanetary.
- Modified Triplanetary counters by Winchell