GURPS – Generic Universal RolePlaying System GURPS – Generic Universal RolePlaying System

GURPS Dungeon Fantasy 22: Gates – Cover

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GURPS Dungeon Fantasy 22: Gates

Available as a digital file!

Written by Peter V. Dell'Orto * Edited by Sean Punch * Illustrated by Grande Duc

GURPS Line Editor: Sean Punch

11 pages. PDF. * Price $4.00 * Stock number 37-0373
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That Was No Door!

Hack 'n' slash fantasy is all about swiping things – and not just loot. Adventures and settings shamelessly steal artifacts, creatures, cultures, and more from any source that seems fun and vaguely compatible, which is why dungeon fantasy is often called "kitchen sink" fantasy. One of the most powerful tools for linking together disparate worlds and justifying the presence of all this unrelated stuff is the gate.

GURPS Dungeon Fantasy 22: Gates is a short-but-intense look at this useful plot device. It explores what gates are, how they work, how to use them in your campaign, and how to manage delvers' interactions with them. As a bonus, it sketches out three sample destinations for such portals, offering an idea of just how weird things can get.

What, you thought you could just turn around and go home?

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  • Follow the complete Dungeon Fantasy line for even more dungeon-crawling fun.
  • Warehouse 23 offers worldbooks, supplements, and adventures, in physical and digital formats, for GURPS – as well as many of our other game lines. Surf our site for the files you want . . . and get them instantly with a credit card or PayPal!


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