Steve Jackson Games GURPS – Generic Universal RolePlaying System

Kariandar

Knife Thrower and Acrobat

[created by milliken@prismnet.com]
Total: 150 points

Attributes

( 0) ST 10
(125) DX 18
( 0) IQ 10
(30) HT 13

Advantages (58 points):

Attractive, Catfall, Perfect Balance, Knife Missile Power 2 (Impaling (+50%), Rapid Fire x1 (+40%) [RoF 2], Accuracy +2 x2 (+40%), SS 12, Acc +3, 1/2D 10, Max 20).

Disadvantages (-85 points):

Poor, Glory Hound, Pacifism: Cannot Kill, Sense of Duty (to circus, -5 points), Stuttering, Stubbornness, Illiteracy, Compulsive Gambling (Roll vs. IQ-4 to resist).

Quirks (-5 points):

[undetermined]

Skills:

Acrobatics-18 (4), Acting-9, Brawling-17 (0.5), Carousing-12 (1), Climbing-16 (0.5), Dancing-16 (0.5), Driving (Car)-16 (0.5), Escape-15 (0.5), Gambling-10 (2), Jumping-18 (1), Knife-18 (1), Performance-11 (4), Sex Appeal-12 (1), Stealth-13, Streetwise-8 (0.5), Throwing-17 (2), Knife Missile (P/Super)-18 (8).


"You're the star of the show, and you know it! The acrobats make the circus - everyone knows this. Add in your brilliant (if metahuman) knife-throwing act, and everyone from miles around has to come to see you."

"Besides, what else could you do? In a modern society, someone who can't read can't get much of a job, except somewhere like here. You'd make good money, except somehow you always seem to gamble it away . . . ."


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