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July 16, 2008: BioWare's Solution To Piracy

"That's ultimately the best, most successful path to prevent piracy. To have players that want your games, want to believe in them and think they're high-quality and realize they're going to get a lot of value out of them as platforms for long time afterwards." -- BioWare's co-CEO Ray Muzyka.

In other words, if you've got quality fans, and quality products, piracy really isn't a concern.

Except on Talk Like a Pirate Day, of course.
-- Paul Chapman

Warehouse 23 News: Perilous Pulpy Polyps From Pluto!

You don't have to be crazy to enjoy the powerfully pulpish adventures presented in Trail of Cthulhu: Stunning Eldritch Tales, but it helps! Well, okay, it's more of an unavoidable reality than a benefit to play, but you know what we mean. Unless you already are, in fact, crazy. In which case: foozle noodle boodle floop!

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