

The Space Gamer received three Origins Award nominations for Best Professional Roleplaying Magazine (in 1981, 1985, and 1986). The Space Gamer won an Origins Award for Best Professional Roleplaying Magazine of 1982.
Space Gamer began life as a paper magazine published by Metagaming Concepts in 1975. Steve Jackson Games took over publication with issue #27 (dated March/April 1980), and ultimately published 50 issues (plus six issues of spin-off magazine Fantasy Gamer). Issue #76, September/October 1985, became Steve Jackson Games' last issue before the rights to the name went elsewhere. Space Gamer covered all aspects of hobby gaming: RPGs, wargames, card and strategy games, and more. It also featured industry news and reviews. Although Space Gamer is still a great read in its own right, today it's also a fascinating look at an earlier era of hobby gaming.
All the issues of Space Gamer that were published by Steve Jackson Games are available digitally at Warehouse 23, including a bundle of all 50 issues.
Today's featured issue from the vault:
Space Gamer #63 (May-June 1983)
Space Gamer #63 (cover date May-June 1983) is a full gallop of fun, with nary a tale of "whoa!" in sight!
In addition to the regular game reviews, news, and letters, this issue's centerpiece is "The Haunting of Harkwood," a generic adventure that starts with a joust and turns into a mystery. It includes a set of Cardboard Heroes (including jousting knights!), ready to print and use.
This issue also offers alternate damage rules for Top Secret, an interview with Kevin Blume of TSR, an overview of solitaire sci-fi gaming, and more.
Whether you're a fan of old-school gaming or a historian of our hobby, each issue of Space Gamer is the perfect passport to the past!

![]() #27 - #36 | ![]() #37 - #46 | ![]() #47 - #56 | ![]() #57 - #66 | ![]() #67 - #76 |