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New And Upcoming Releases

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Shipped September 19, 2003

GURPS Traveller: Starships

From launches to liners, from patrol boats to pirates, a starfaring campaign requires ships. GURPS Traveller: Starships details the "View from the Deck" . . . the experience of being aboard a starship. Passengers and pursers, bridge crews and black gang, owners and deckhands . . . they're all here. Charters and salvage operations are included, spiced up with encounters, adventure seeds and a cast of NPC owners, masters and crew.

Starships also features a much more detailed version of the starship design rules in <> (including components for TL7-9, TL11, and TL13 designs). It collects all previously published components in one volume and offers new accessories and design options, as well as descriptions of the technology.

It also includes complete designs for a selection of starships and smaller vessels -- the traders, lab ships, yachts and prospectors likely to be crewed by PCs. Each ship has its own detailed writeup and deck plans. These include:

  • Seeker (Suleiman II class)
  • Yacht (Lady of Shalott class)
  • Safari Ship (Animal class)
  • Old/Low-tech Trader (Birdsong class -- new)
  • Lab Ship (Kugashin class)
  • SDB and Jump Shuttle (Dragon class)

144 pages. Stock #6613, ISBN 1-55634-475-9. $24.95.

Transhuman Space: Under Pressure

As humanity reaches to the planets, a last frontier remains on Earth . . . the oceans. Governments, corporations, political idealists, and outlaws are staking their claims in this realm. There are oceans on other worlds too: Europa, Mars, Titan -- all unique and full of possibilities.

<> describes the oceans of the 22nd century, from the teeming seas of Earth to the icy ocean of Europa. Ocean arcologies . . . mining operations and terrorist foes . . . adventure and intrigue in an environment far more hostile than mere space.

This book also includes new character templates -- including new parahumans, bioroids, cybershells, and uplifted animals designed for aquatic existence -- and modular design rules for aquatic vehicles, compatible with the system in <>.

160 pages. Stock #6709, ISBN 1-55634-678-6. $26.95.

GURPS Planet of Adventure

Explore a world where aliens war on the surface, a mysterious race rules from the shadows, and humans brought from Earth millennia ago serve their alien masters. Welcome to Tschai.

<> is the roleplaying adaptation of Jack Vance's classic "Tschai" stories. Follow in the footsteps of Adam Reith, a stranded Earth scout, as he makes his way across the planet in search of a ship to take him home. Along the way, meet the belligerent Chasch, the sleek and murderous Dirdir, the inscrutable Wanek, and the secretive Pnume -- as well as dozens of human subraces and bizarre monsters. Take your campaign through Pera, where humans make a stand against their alien masters; the Carabas, where great wealth lies literally at your feet, and the trick is surviving to enjoy it; and Sivishe, where barbaric customs and futuristic shipyards are found side by side.

A dark, detailed world from a master worldbuilder . . . waiting for you in <>.

128 pages. Stock #6716, ISBN 1-55634-472-4. $22.95.

Dork Tower Miniatures

The Dork Tower gang as you've never seen them before -- in 3D!

John Kovalic's great characters are now 28mm metal miniatures. The stars of the wildly popular Dork Tower comic book are brought to life by legendary sculptor Tom Meier. They're dressed up in their best adventuring gear, and ready to tackle any challenge, even the dread Turbonium Dragon! (Dragon not included . . .)

In the <> set you get Ken as a cleric, Matt as an archer, Kayleigh as a knight, Igor as an armored Munchkin . . . er, warrior, Gilly as a seductive sorceress, and Carson as a hairy-footed rogue.

One look, and you'll know what Igor means when he says, "It must be mine!"

Boxed set of six 28mm miniatures. Stock #14-0102, ISBN 1-55634-715-4. $24.95.

Shipped September 8, 2003

Munchkin 3 – Clerical Errors

You wanted more Munchkin, so here it is! Created by Steve Jackson and illustrated by John Kovalic . . . Munchkin 3 -- Clerical Errors has 112 more cards for the best-selling game of killing monsters and taking their stuff. Play a new race: Gnomes! Try on the Bard class. Face the Tequila Mockingbird, the Bad Ass, and the dreaded Auntie Paladin! Equip yourself with amazing items like the Chainmail Bikini and the Stab-A-Matic . . . and show them who’s the mightiest, munchkinest dungeon delver of them all.

And this set has a special treat. We asked five of our favorite Comic Guys to do one card each. So in this set you'll find:

112 cards. Stock #1416, ISBN 1-55634-713-8. $16.95.


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Shipped September 8, 2003

Munchkin 3.5 – Clerical Errata

When <> was printed, we made a not-funny goof. Half of the cards in one deck had the wrong backs. Fortunately, it was caught before we shipped them out . . . and at great expense, and with much muttering of naughty words, new decks were printed. So the <> that we shipped out was free of errors, or at least free of THOSE errors.

When we announced the reason for delay, though, some people said "Treasures with Door backs? Cool. Don't throw them away!

Yeah, right. Collector items! No, guys, these are MISPRINTS. Embarrassing misprints.

Well, all right . . . We are munchkins. We have no shame. If you want them, you can have them.

We are going to package up 1,200 of the bad deck, along with a few rules that actually make the cards PLAYABLE with the wrong back. Only 1,200; we'll throw away the rest. Why 1,200? Because if that many of you WANT this silly thing, we'll break even on what we spent to reprint all the bad decks.

This will be available only in Warehouse 23.

One deck of 56 cards, with rules. Stock #1423, $5.00.


New!  * Coming April  * Coming May  * Coming June  * Coming July  * Coming August  * Further Out  * Previously Shipped...  * All upcoming releases – text only, no cover art

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