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Shipped June 8, 2015

Mars Attacks: Ten-Minute Takedown

Destroy the Earthling cities!

Mars Attacks: Ten-Minute Takedown is a fast-playing dexterity game of Martian aggression and global destruction. Flick the custom die from your flying saucer at the Earthling cities, and claim their points as you destroy them.


A fast-playing dexterity game based on Mars Attacks! Stock #1523, UPC 837654322390. $9.95.
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Munchkin 3 – Clerical Errors (Reprint)

Another 112 cards for the best-selling game of killing monsters and taking their stuff. Play a new Race: Gnomes! Try on the Bard Class. Face the Tequila Mockingbird, the Bad Ass, and the dreaded Auntie Paladin! Equip yourself with amazing items like the Chainmail Bikini and the Stab-A-Matic . . . and show them who's the mightiest, munchkinest dungeon delver of them all.

And this set has a special treat. We asked five of our favorite Comic Guys to do one card each. Inside you'll find:


112 cards in a tuckbox. Stock #1416, UPC 837654320488. $19.95.
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Shipped June 18, 2015

Pyramid #3/80: Fantasy Threats

You Can't Spell Wondrous or Hazardous Without Us!

Danger comes in all different kinds in medieval magical worlds. Fortunately, there are heroes to deal with this plethora of perilous problems. This month's Pyramid -- the PDF magazine for roleplayers -- looks at fantasy threats, from crypt-crawling creatures to personal problems to kingdom-claiming connivers. Its phenomenal features include:

  • "The Gryndel Menace," terrifying creatures that may have inspired the legends of dragons -- before maturing into something much worse! Discover GURPS stats for the monster in its various life stages, information on the deadly infection it inflicts, details on other strains of the terror, insight into how to use it in various GURPS campaigns, and other awesome info.
  • "Gog and Magog," a tale of the war between two goblin tribes who live in the same cave system (along with a monstrous threat that would eagerly devour them all). This adventure framework is ideal for GURPS Dungeon Fantasy heroes who want an adventure that needs more finesse than fighting, and comes with stats for the various agents involved . . . including the fearsome One Who Eats.
  • "The Knights of the Iron Table," this month's Eidetic Memory offering from GURPS Mass Combat author David L. Pulver. It takes a familiar legend of a ruler who unites his people with a magical weapon, then gives it a sinister spin. The tyrannical Baron Vordag can be the focus of an adventure or a much more significant foe, with dangers to endure and secrets to unlock. It includes GURPS stats for key people, plus Mass Combat intel for those unlucky enough to face the baron on the field of battle.
  • "On the Bounty Board," a look at what happens when the heroes find themselves wanted by the law! Gain insight into how the protagonists might get in this situation -- and how could they could escape their predicament (including advice on how to use GURPS Social Engineering to further this subplot).
  • "More Psionic Threats," an assortment of new monsters in the tradition of GURPS Dungeon Fantasy 14: Psi. Can you handle the danger of the void wyrm, astral spiders, chaos ooze, or other mind-blowing menaces? It also comes with two new monster prefixes like those found in GURPS Dungeon Fantasy Monsters 1.

This issue also provides a Random Thought Table that ramps up the danger of the unknown, plus an Odds and Ends featuring a new Murphy's Rules that's unexpectedly out of trouble. For fantasy heroes, this might be our most dangerously different issue of Pyramid ever!


39-page PDF. Stock #37-2680, $7.99.
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J U L Y   2 0 1 5 

Car Wars: The Card Game

Welcome to the sport of the future -- autoduelling! Killer cars battle with machine guns, missiles, autocannons, and flamethrowers. You're behind the wheel . . . and the last survivor wins.

This fast, fun game, based on Steve Jackson Games' award-winning Car Wars, includes six full-color car cards, 150 full-color playing cards, and short, easy rules.


A card game based on Car Wars! Stock #1401, UPC 837654322581. $24.95.

Star Munchkin Deluxe (Reprint)

Grab your laser sword. Fight every cyborg and alien you meet. Stab your rivals in the back and steal their stuff. Take the loot and run!

Star Munchkin Deluxe is the Star Munchkin you know and love, but with a board and standies for even better door-kicking action!


Star Munchkin, with a board and standies! Stock #1502, UPC 837654322413. $29.95.

Star Munchkin 3 – Diplomatic Impunity

More Sci-Fi Hijinks!

After far too long, your favorite space-faring munchkins are BACK! This expansion includes Ships your characters can use to explore the cosmos; a new Class, Ambassador, that can commandeer Ships from other players; and a new Race, Veggie, because even munchkins need fiber. Plus plenty of new monsters, Traps, and Treasures. (Yes, of course there are more Lasers. PEW PEW!)

Star Munchkin 3 – Diplomatic Impunity . . . in space, no one can hear you squee!


Ships, loot, and a new Race for Star Munchkin! Stock #1506, UPC 837654322451. $19.95.

The Awful Green Things from Outer Space (Reprint)

Monsters Everywhere!

The crew of the exploration ship Znutar just wanted to cruise around the Galaxy, discovering strange new worlds and playing pool. But then their ship was invaded by the Awful Green Things . . . and suddenly they were fighting for their lives!

In this wacky two-player game, one player controls the Awful Green Things. They grow and multiply every turn – especially if they can gobble up a crew member! The other player commands the crew, frantically trying weapon after weapon (pool sticks, fire extinguishers, cans of Zgwortz) to find something that kills the monsters.

This classic game by Tom Wham first appeared in Dragon Magazine in 1980, and has been a fan favorite ever since! This edition includes Tom's "Outside the Znutar" rules and counters, for going out the airlocks and fighting on the surface of the ship, and upgraded components: a mounted gameboard, heavy die-cut counters, and a full-color rulebook!


Boxed, with mounted gameboard, rulebook, die-cut counters, and five GREEN dice! Stock #1335, UPC 837654321003. $24.95.

Star Munchkin: Space Ships (Reprint)

Munchkin Booty introduced Ships to the world of Munchkin. You guys immediately asked why we didn't have Ships for Star Munchkin as well. So now we do!

Star Munchkin: Space Ships lets you ride in -- or on -- the Horsefly, the Starfurry, or the USS Secondprize. You can buff your ships with a Quad-Mounted Laser or a Bridge. And you can let your new Sidekick, Otto, do the flying for you.

Live long and prosper and kill monsters!

Note: This is an expansion for Star Munchkin, not a stand-alone set. Space Ships is not collectible or randomized; every pack is the same as every other.


Blister pack containing 15 cards. Stock #4214, UPC 837654322499. $4.95.


A U G U S T   2 0 1 5 

Munchkin Dragons (Reprint)

Here There Be Dragons!

Dragons are fearsome! Dragons are cool! Dragons have LOTS of treasure for munchkins to loot! Munchkin Dragons has 15 new cards. The treasures are wondrous indeed . . . but first, you've got some dragons to slay. Good luck.

This is an expansion for Munchkin. It is not a stand-alone game. This is NOT a collectible or randomized set. Every Munchkin Dragons pack is the same as every other.


Blister pack containing 15 cards. Stock #4235, UPC 837654321805. $5.95.

Munchkin Dragon's Trike

Now You've Done It!

You stirred up the nest and now Dragons are everywhere! Big ones, tiny ones, even undead ones. Munchkin Dragon's Trike has 15 new cards. Kill enough Dragons and you might even be able to start your own treasure hoard . . .


Blister pack containing 15 cards. Stock #4251, UPC 837654322604. $5.95.

Car Wars Classic (Reprint)

Drive Offensively!

He triggered the rear guns once more. A direct hit! The blue car skidded as the driver lost control – then flipped and caught fire.

That would teach him not to tailgate . . .

Drive the freeways of the future -- where the right of way goes to the biggest guns. Players choose their vehicles -- complete with weapons, armor, power plants, suspension, and even body style. Then they take them out on the road . . . to come home as "aces," or to crash and burn. If a driver survives, his abilities improve, and he can earn money to buy bigger and better cars. Advanced rules let players design their own customized cars, trucks, and cycles.

Playing time 30 minutes and up, for players 10 and older. Any number can play . . . games with 2 to 8 are best.

Game components include:

  • 103 full-color game counters and separate Turning Key.
  • 64-page rulebook, plus extra tables and record sheets.
  • 2-sided game map, with autoduel arena and raceway.


64-page saddle-stitched instruction booklet, 8.5"ื5.5" record sheet, 103 die-cut counters, four 12mm six-sided dice, a two-sided map, and a turning key, in a 6"ื9" box. Stock #1400, UPC 837654320044. $19.95.


S E P T E M B E R   2 0 1 5 

Munchkin Holiday Surprise (Reprint)

You're Gonna Need A Bigger Stocking . . .

We've created several holiday-themed Munchkin boosters over the years. Now you can get 68 of those cards in a single set, including four new ones created just for the Holiday Surprise! We've also included two new Christmas Munchkin dice and a special holiday Munchkin Kill-O-Meter to track your combat, because of course the holidays are all about bashing monsters and taking their stuff . . .


Boxed: 68 cards, two dice, a Kill-O-Meter, and a rulesheet. Stock #1488, UPC 837654321645. $19.95.

Munchkin Marked for Death (Reprint)

Munchkin Marked for Death is a double-duty booster set! This pack contains 17 all-new cards, including Anvil, Recalculate Your XP, and the horrifying effervescence of the Soap Golem. And they’re balanced to let you use them as a quick rigged demo for your friends, to get them into the madness that is Munchkin!

Note: This is NOT a collectible or randomized set. Every Marked for Death pack is the same as every other.


17 cards and a rulesheet, in a blister pack. Stock #4210, UPC 837654320525. $5.95.


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