Your quest for victory in the Land of Ooo just turned into a dungeon crawl complete with new monsters, treasures, curses, and special portals. Munchkin Adventure Time 2 -- It's a Dungeon Crawl! adds 90 cards and 12 special oversized Dungeon cards to the original Munchkin Adventure Time.
*Munchkin Adventure Time 2 -- It's a Dungeon Crawl! is not a stand-alone game. Munchkin Adventure Time is required to play.
90 cards and 12 oversized dungeon cards in a tuckbox. Stock #MU085-412-001, ISBN 700304046673. $19.95.
If you've got a spaceship, you likely want to leave our solar system and travel to new worlds. This month's Pyramid -- the PDF magazine for roleplayers -- can help by providing new planets to explore and ways to get there! This passport to the unknown includes:
This month's Pyramid also delivers a Random Thought Table that looks at building interplanetary mysteries, plus an Odds and Ends with more goodness we couldn't fit elsewhere in the issue. With this issue of Pyramid, the gate to the heavens is open!
39-page PDF. Stock #37-2679, $7.99.
Do you like to slack off? Do you like to wear shirts while you slack off? Wear this shirt! It displays very unambiguously what you are doing, while also being a nod to everyone's favorite game about slacking off, Chez Geek!
One Chez Geek t-shirt. Stock #9183, ISBN N/A. $25.00.
Until now, GURPS Monster Hunters has focused on the paranormal: Champions, often empowered by magical and mystical abilities, face supernatural monsters from myth and legend. GURPS Monster Hunters 5: Applied Xenology is here to prove that horror meshes with science, too!
Applied Xenology offers choices for your Monster Hunters campaign. Are the heroes masters of tech, the supernatural, or both? If magic exists, does it rely on willpower and Hermetic knowledge, or on properly programmed computers? Do the monsters the hunters face hail from our world, the third level of Hell, another planet, or all of the above? Applied Xenology will help you find answers:
Applied Xenology provides more options -- for your champions, settings, and bad guys -- so that you can run the game you want. We've given you the tools . . . now go save the world!
51-page PDF. Stock #37-0328, $9.99.
More Sci-Fi Hijinks!
After far too long, your favorite space-faring munchkins are BACK! This expansion includes Ships your characters can use to explore the cosmos; a new Class, Ambassador, that can commandeer Ships from other players; and a new Race, Veggie, because even munchkins need fiber. Plus plenty of new monsters, Traps, and Treasures. (Yes, of course there are more Lasers. PEW PEW!)
Star Munchkin 3 – Diplomatic Impunity . . . in space, no one can hear you squee!
Ships, loot, and a new Race for Star Munchkin! Stock #1506, UPC 837654322451. $19.95.
The Awful Green Things from Outer Space (Reprint)
The crew of the exploration ship Znutar just wanted to cruise around the Galaxy, discovering strange new worlds and playing pool. But then their ship was invaded by the Awful Green Things . . . and suddenly they were fighting for their lives!
In this wacky two-player game, one player controls the Awful Green Things. They grow and multiply every turn – especially if they can gobble up a crew member! The other player commands the crew, frantically trying weapon after weapon (pool sticks, fire extinguishers, cans of Zgwortz) to find something that kills the monsters.
This classic game by Tom Wham first appeared in Dragon Magazine in 1980, and has been a fan favorite ever since! This edition includes Tom's "Outside the Znutar" rules and counters, for going out the airlocks and fighting on the surface of the ship, and upgraded components: a mounted gameboard, heavy die-cut counters, and a full-color rulebook!
Boxed, with mounted gameboard, rulebook, die-cut counters, and five GREEN dice! Stock #1335, UPC 837654321003. $24.95.
Star Munchkin: Space Ships (Reprint)
Star Munchkin: Space Ships lets you ride in -- or on -- the Horsefly, the Starfurry, or the USS Secondprize. You can buff your ships with a Quad-Mounted Laser or a Bridge. And you can let your new Sidekick, Otto, do the flying for you.
Live long and prosper and kill monsters!
Note: This is an expansion for Star Munchkin, not a stand-alone set. Space Ships is not collectible or randomized; every pack is the same as every other.
Blister pack containing 15 cards. Stock #4214, UPC 837654322499. $4.95.
Destroy the Earthling cities!
Mars Attacks: Ten-Minute Takedown is a fast-playing dexterity game of Martian aggression and global destruction. Flick the custom die from your flying saucer at the Earthling cities, and claim their points as you destroy them.
A fast-playing dexterity game based on Mars Attacks! Stock #1523, UPC 837654322390. $9.95.
Munchkin 3 – Clerical Errors (Reprint)
Another 112 cards for the best-selling game of killing monsters and taking their stuff. Play a new Race: Gnomes! Try on the Bard Class. Face the Tequila Mockingbird, the Bad Ass, and the dreaded Auntie Paladin! Equip yourself with amazing items like the Chainmail Bikini and the Stab-A-Matic . . . and show them who's the mightiest, munchkinest dungeon delver of them all.
And this set has a special treat. We asked five of our favorite Comic Guys to do one card each. Inside you'll find:
112 cards in a tuckbox. Stock #1416, UPC 837654320488. $19.95.
Welcome to the sport of the future -- autoduelling! Killer cars battle with machine guns, missiles, autocannons, and flamethrowers. You're behind the wheel . . . and the last survivor wins.
This fast, fun game, based on Steve Jackson Games' award-winning Car Wars, includes six full-color car cards, 150 full-color playing cards, and short, easy rules.NOTE: Include 3-step graphic from back of box!!!
A card game based on Car Wars! Stock #1401, UPC 837654322581. $24.95.
Star Munchkin Deluxe (Reprint)
Grab your laser sword. Fight every cyborg and alien you meet. Stab your rivals in the back and steal their stuff. Take the loot and run!
Star Munchkin Deluxe is the Star Munchkin you know and love, but with a board and standees for even better door-kicking action!
Star Munchkin, with a board and standees! Stock #1502, UPC 837654322413. $29.95.
Munchkin Dragons (Reprint)
Dragons are fearsome! Dragons are cool! Dragons have LOTS of treasure for munchkins to loot! Munchkin Dragons has 15 new cards. The treasures are wondrous indeed . . . but first, you've got some dragons to slay. Good luck.
This is an expansion for Munchkin. It is not a stand-alone game. This is NOT a collectible or randomized set. Every Munchkin Dragons pack is the same as every other.
Blister pack containing 15 cards. Stock #4235, UPC 837654321805. $5.95.
Now You've Done It!
You stirred up the nest and now Dragons are everywhere! Big ones, tiny ones, even undead ones. Munchkin Dragon's Trike has 15 new cards. Kill enough Dragons and you might even be able to start your own treasure hoard . . .
Blister pack containing 15 cards. Stock #4251, UPC 837654322604. $5.95.
Car Wars Classic (Reprint)
He triggered the rear guns once more. A direct hit! The blue car skidded as the driver lost control – then flipped and caught fire.
That would teach him not to tailgate . . .
Drive the freeways of the future -- where the right of way goes to the biggest guns. Players choose their vehicles -- complete with weapons, armor, power plants, suspension, and even body style. Then they take them out on the road . . . to come home as "aces," or to crash and burn. If a driver survives, his abilities improve, and he can earn money to buy bigger and better cars. Advanced rules let players design their own customized cars, trucks, and cycles.
Playing time 30 minutes and up, for players 10 and older. Any number can play . . . games with 2 to 8 are best.
Game components include:
64-page saddle-stitched instruction booklet, 8.5"×5.5" record sheet, 103 die-cut counters, four 12mm six-sided dice, a two-sided map, and a turning key, in a 6"×9" box. Stock #1400, UPC 837654320044. $19.95.