The Space Gamer received three Origins Award nominations for Best Professional Roleplaying Magazine (in 1981, 1985, and 1986). The Space Gamer won an Origins Award for Best Professional Roleplaying Magazine of 1982.
Space Gamer began life as a paper magazine published by Metagaming Concepts in 1975. Steve Jackson Games took over publication with issue #27 (dated March/April 1980), and ultimately published 50 issues (plus six issues of spin-off magazine Fantasy Gamer). Issue #76, September/October 1985, became Steve Jackson Games' last issue before the rights to the name went elsewhere. Space Gamer covered all aspects of hobby gaming: RPGs, wargames, card and strategy games, and more. It also featured industry news and reviews. Although Space Gamer is still a great read in its own right, today it's also a fascinating look at an earlier era of hobby gaming.
Today's featured issue from the vault:
Space Gamer #55 (September 1982)
Space Gamer #55 (cover date September 1982) is thrills, chills, and more than a few kills – all in a packet of packed pages!
In addition to the regular game reviews, news, and letters, this issue comes with a complete game: Necromancer, a two-player tactical fantasy game. This issue also includes a two-part article on advanced campaigning ideas (one for science-fiction, one for fantasy); winning entries in the "Magic in Car Wars" contest; advice and insight into playtesting a play-by-mail game; a review plus designer's notes for the minigame Grav Armor; and more.
Whether you're a fan of old-school gaming or a historian of our hobby, each issue of Space Gamer is the perfect passport to the past!
See the sample!
#27 - #36
#37 - #46
#47 - #56
#57 - #66
#67 - #76