Space Gamer began life as a paper magazine published by Metagaming Concepts in 1975. Steve Jackson Games took over publication with issue #27 (dated March/April 1980), and ultimately published 50 issues (plus six issues of spin-off magazine Fantasy Gamer). Issue #76, September/October 1985, became Steve Jackson Games' last issue before the rights to the name went elsewhere. Space Gamer covered all aspects of hobby gaming: RPGs, wargames, card and strategy games, and more. It also featured industry news and reviews. Although Space Gamer is still a great read in its own right, today it's also a fascinating look at an earlier era of hobby gaming.

Today's featured issue from the vault:

Space Gamer #51

Space Gamer #51 (May 1982)

Space Gamer #51 (cover date May 1982) reveals that yesterday's future is today's nostalgia – and the articles are fun to read, too!

In addition to the regular game reviews, news, and letters, this issue includes "School Holiday," a Champions adventure written by renowned author Aaron Allston; "Magic in Car Wars," which started as an April Fool's joke and ended with a fireball; rules for handicapped characters in TFT; the 1981 Game Survey Results (including Steve Jackson's analysis); a guide for thinking about how to turn your computer into a gaming aid; amusing examples of "dungeon graffiti"; Designer's Notes plus new rules and options for the classic RPG Star Patrol; and more!

Whether you're a fan of old-school gaming or a historian of our hobby, each issue of Space Gamer is the perfect passport to the past!

See the sample!


The Vault

Space Gamer #27 - #36
#27 - #36
Space Gamer #37 - #46
#37 - #46
Space Gamer #47 - #56
#47 - #56
Space Gamer #57 - #66
#57 - #66
Space Gamer #67 - #76
#67 - #76