The Space Gamer received three Origins Award nominations for Best Professional Roleplaying Magazine (in 1981, 1985, and 1986). The Space Gamer won an Origins Award for Best Professional Roleplaying Magazine of 1982.
Space Gamer began life as a paper magazine published by Metagaming Concepts in 1975. Steve Jackson Games took over publication with issue #27 (dated March/April 1980), and ultimately published 50 issues (plus six issues of spin-off magazine Fantasy Gamer). Issue #76, September/October 1985, became Steve Jackson Games' last issue before the rights to the name went elsewhere. Space Gamer covered all aspects of hobby gaming: RPGs, wargames, card and strategy games, and more. It also featured industry news and reviews. Although Space Gamer is still a great read in its own right, today it's also a fascinating look at an earlier era of hobby gaming.
Today's featured issue from the vault:
Space Gamer #68 (March-April 1984)
Two-four-six-eight: read Space Gamer #68! The cover may be dated March-April 1984, but its treasures are timeless.
In addition to the regular game reviews, news, and letters, this issue features a complete adventure: "Island of Entellope," a post-apocalyptic tale where the heroes try to track down the source of a mysterious signal. Designed for Aftermath!, this scenario is generic enough for just about any system that can handle a world rebuilding from the wreckage.
The zine also includes "Icepick," an amphibious scenario for Ogre (including a guide for how to make your own expansion maps for that game); variant rules to introduce hackers, plumbers, and moles in Illuminati; and more.
Whether you're a fan of old-school gaming or a historian of our hobby, each issue of Space Gamer is the perfect passport to the past!
See the sample!
#27 - #36
#37 - #46
#47 - #56
#57 - #66
#67 - #76