The Space Gamer received three Origins Award nominations for Best Professional Roleplaying Magazine (in 1981, 1985, and 1986). The Space Gamer won an Origins Award for Best Professional Roleplaying Magazine of 1982.
Space Gamer began life as a paper magazine published by Metagaming Concepts in 1975. Steve Jackson Games took over publication with issue #27 (dated March/April 1980), and ultimately published 50 issues (plus six issues of spin-off magazine Fantasy Gamer). Issue #76, September/October 1985, became Steve Jackson Games' last issue before the rights to the name went elsewhere. Space Gamer covered all aspects of hobby gaming: RPGs, wargames, card and strategy games, and more. It also featured industry news and reviews. Although Space Gamer is still a great read in its own right, today it's also a fascinating look at an earlier era of hobby gaming.
Today's featured issue from the vault:
Space Gamer #64 (July-August 1983)
Space Gamer #64 (cover date July-August 1983) is another Jurassic classic from a "lost world" of fun.
In addition to the regular game reviews, news, and letters, this issue's fearsome feature is "Big Lizzie," a western adventure for Boot Hill and Wild West that pits dangerous desperadoes against real cold-blooded killers. It includes a set of Western-themed Cardboard Heroes, to print, color, and use.*
This issue also provides a featured review of Star Trek: The Roleplaying Game from FASA, plus designers' notes from the game's creators; "Goliath," a variant model for Ogre; an interview with Andy Chernak of Grenadier Models Inc.; and more!
Whether you're a fan of old-school gaming or a historian of our hobby, each issue of Space Gamer is the perfect passport to the past!
* A GURPS Fourth Edition conversion of Big Lizzie and a full-color set of Cardboard Heroes: Cowboys and Indians (with colored versions of the original figures plus many other Western characters) are available separately.
See the sample!
#27 - #36
#37 - #46
#47 - #56
#57 - #66
#67 - #76