Space Gamer began life as a paper magazine published by Metagaming Concepts in 1975. Steve Jackson Games took over publication with issue #27 (dated March/April 1980), and ultimately published 50 issues (plus six issues of spin-off magazine Fantasy Gamer). Issue #76, September/October 1985, became Steve Jackson Games' last issue before the rights to the name went elsewhere. Space Gamer covered all aspects of hobby gaming: RPGs, wargames, card and strategy games, and more. It also featured industry news and reviews. Although Space Gamer is still a great read in its own right, today it's also a fascinating look at an earlier era of hobby gaming.

Today's featured issue from the vault:

Space Gamer #72

Space Gamer #72 (January-February 1985)

The computer is your friend! How do we know? Because it wants nothing more than to deliver you this electronic version of Space Gamer #72 (cover date January-February 1985) . . . and you'd hate to disappoint the computer, right?

In addition to the regular game reviews, news, and letters, this issue takes a lengthy look at Illuminati, with variants, insights, and optional rules; an interview with Greg Costikyan, the designer of Toon and Paranoia (among many others); featured reviews of those two games; and more.

Whether you're a fan of old-school gaming or a historian of our hobby, each issue of Space Gamer is the perfect passport to the past!

See the sample!


The Vault

Space Gamer #27 - #36
#27 - #36
Space Gamer #37 - #46
#37 - #46
Space Gamer #47 - #56
#47 - #56
Space Gamer #57 - #66
#57 - #66
Space Gamer #67 - #76
#67 - #76