GURPS - Generic Universal RolePlaying System

Available from e23

Excerpts:

Available as an e-book on e23!

Written by Sean Punch Edited by Sean Punch Production Art by Phil Reed Illustrated by Thomas Baxa, Kent Burles, Dan Smith, and Ed Northcott

GURPS Line Editor: Sean Punch

32 pages. PDF. Price $7.95
Stock number 37-0304
Always Available - Click here to buy!

"You open the door, and discover a 10 by 10 room. You see a large orc, and a chest."

When adventures were just hack-n-slash, running the game was easy. Roll for the monster. Randomly determine the treasure. Move on to the next room. But how do you recreate the fun and simplicity of the dungeon crawl using the GURPS system?

Dungeon Fantasy: Dungeons shows you how to speed up combat, defeat fiendish traps, and dispose of the loot after the battle. Sean "Dr. Kromm" Punch dispenses advice and rules tweaks for GMs as well, including how to balance combat so the players are worried, but still have a fair chance; how to install those fiendish traps; and how to keep everyone - from the bulkiest barbarian to the most wizened wizard - involved from start to finish.

Dungeons is a quick reference guide for gamers who want a fast, fun dungeon raid, giving quick-and-dirty rules that are (mostly) compatible with the Basic Set. The shortcuts may not be too sensible outside the dungeon ? it?s all about adapting generic rules to the cinematic underworld. This volume focuses on running the adventure . . . look to Dungeon Fantasy 1: Adventurers for advice on characters, both building and playing.

Related Products

  • GURPS Fantasy – The complete toolkit to let you build a campaign of heroic deeds and wondrous magic.
  • GURPS Dungeon Fantasy 1: Adventurers – Sean Punch guides players and gamemasters alike through the options . . . to create characters who can kick down doors and slay dragons with the best of 'em.
  • GURPS Dungeon Fantasy 3: The Next Level – Buy unique powerups for your profession . . . or expand beyond your starting role with 110 lenses for mixing with character templates . . . or add completely new capabilities like Psionics and Spell-Archery.
  • e23 offers worldbooks, supplements, and adventures, in digital form, for GURPS – as well as many of our other game lines. Surf our site for the files you want . . . and buy them now with a credit card or PayPal.

Resources


Top of page