GURPS - Generic Universal RolePlaying System

Written by Evan Jamieson, Richard Meyer, and William H. Stoddard Additional material by Shawn Fisher, John Goff, Dan Howard, Walter Hunt, Bret Indrelee, Phil Masters, David Morgan-Mar, Jason Morningstar, Sean Punch, and Matt Riggsby Edited by William H. Stoddard and Andrew Hackard Cover by Alex Fernandez and Philip Reed Illustrated by Eric Hotz Additional illustrations by Donna Barr

GURPS Line Editor: Sean Punch

128 pages. Softcover. Suggested retail price $9.95
Stock number 6526 ISBN 1-55634-343-4
Available Now - click here to order!

From the dawn of civilization to the Middle Ages . . . or in any fantasy game . . . GURPS Low-Tech is a universal resource for any campaign set before the age of gunpowder and the printing press. It's 128 pages of detailed research and game ideas:

  • Weapons: Cleave an enemy's skull with a stone axe, stab him with a bronze sword, or impale him on your obsidian-tipped spear.
  • Armor: Whether it's the crudest leather or the finest iron chain, any armor is better than none. Plus new rules for piecemeal armor!
  • Vehicles: Steer a dogsled across the Arctic, sail a trireme across the Mediterranean, or ride your chariot over the battlefields of Asia.
  • Equipment: Yokes and plows, adzes and hammers, sundials and locks; everything it takes to build a town or a nation.
  • Plus shelter, science, and civilizations . . . from the Stone Age to the Middle Ages.

Whether you're playing cavemen fighting to stay alive, armored knights jousting for honor, or time travelers searching for the truth about history, GURPS Low-Tech brings the past to life!

Related Products

  • GURPS High-Tech – Descriptions and stats for hundreds of kinds of historical weapons and personal armor, vehicles from the stagecoach to modern helicopters, and much more.
  • GURPS Ice Age – The weather is harsh. Gigantic beasts, and your own savage cousins, surround you on every side. You have only your wits and the weapons you can make by hand. Can you survive?
  • e23 offers worldbooks, supplements, and adventures, in digital form, for GURPS – as well as many of our other game lines. Surf our site for the files you want . . . and buy them now with a credit card or PayPal.

Resources

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