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GURPS Low-Tech Companion 3: Daily Life and Economics – Cover

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GURPS Low-Tech Companion 3: Daily Life and Economics

Available as an e-book on e23!

Written by Matt Riggsby and William H. Stoddard * Edited by Sean Punch * Illustrated by Rod Reis

GURPS Line Editor: Sean Punch

52 pages. PDF. * Price $9.99 * Stock number 37-1663
Always Available – Click here to buy!

Butcher, Baker, Candlestick-Maker

Society is built on the backs of people who gather resources and turn them into food, shelter, and finished goods. Low-Tech Companion 3: Daily Life and Economics looks at the lot of ordinary TL0-4 folk – much of which is of concern to adventurers, too! Contents include:

  • Food. How to gather and prepare it, whether you're raising crops or hunting game on the way to your next adventure.
  • Domesticated Animals. Stats for common beasts as sources of both labor and food.
  • Big Machines. Costs, weights, and performance figures for heavy construction and industrial equipment.
  • Manufacturing. Work out how long it takes to make that nifty new sword and how much it costs – and learn secrets that would make it better!
  • Construction. Detailed rules for erecting buildings of all sorts, from log cabins to Gothic cathedrals.
  • Transportation. Guidelines for hauling and shipping almost anything, with stats for low-tech merchant vessels.
  • Occupations. Details about many common jobs, complete with new Professional Skills and practical advice on thriving as a merchant.

If you're not satisfied with fantasy worlds where nobody gets his hands dirty and everything is for sale at the market, then Low-Tech Companion 3: Daily Life and Economics is for you.

Low-Tech Companion 3: Daily Life and Economics is a supplement to GURPS Low-Tech. The information on manpower, manufacturing, and resources would be useful in any campaign that values historical realism.

Related Products

  • See GURPS Low-Tech Companion 1: Philosophers and Kings for information on the social tools that made day-to-day life possible, including information on medicine, mathematics, and music.
  • GURPS Low-Tech Companion 2: Weapons and Warriors gives more details on the gear and social structures necessary to keep citizens safe.
  • When a toiling populace daydreams, its thoughts can turn to gear, equipment, and achievements that are (as far as we know) impossible. See GURPS Fantasy-Tech 1: The Edge of Reality for more possibilities of what could have been.
  • e23 offers worldbooks, supplements, and adventures, in digital form, for GURPS – as well as many of our other game lines. Surf our site for the files you want . . . and get them instantly with a credit card or PayPal!

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