Written by Steve Jackson, S. John Ross, and Daniel U. Thibault
Compiled by Michael Suileabhain-Wilson
GURPS Line Editor: Sean Punch
240 black-and-white pages, softcover.
Suggested Retail Price $29.95
Stock number 01-0101S
Available Now – click here to order!
243 pages. PDF.
Stock number 31-0101
Always Available – Click here to buy!
240 pages. Hardcover.
Suggested Retail Price $34.95
Stock number 01-0101
Out Of Print – Click here for dealer info
Now available in softcover (at a lower price!), this book is completely revised for GURPS Fourth Edition. It combines the spells from the Third Edition GURPS Magic and GURPS Grimoire, plus dozens of all-new spells, for the ultimate tome of magic!
Within these pages, crackling with mystic energies, you'll find:
- The core magic system for GURPS, expanding on the material presented in the Basic Set . . . rules for learning magic, casting spells, enchanting magic items, and more!
- Complete alchemy rules . . . creating magical elixirs, using them, and even researching new ones . . . with an extensive list of known elixirs and their powers.
- Alternatives to the core magic system, including complete rules for improvised magic and rune magic. There are also guidelines for the GM who wants to change how magic works in particular worlds in a multi-world campaign.
- Plus special material from the GURPS Magic Items series and Wizards.
This is a powerful book, indeed. Use it wisely.
- GURPS Magic Spell Charts – Download all the spell charts for free on e23.
- GURPS Magic: Plant Spells – A selection of additional spells and rules for flora-minded mages.
- GURPS Fantasy – The complete toolkit to let you build a campaign of heroic deeds and wondrous magic.
- GURPS Locations: Worminghall – A complete ready-to-use magical academy.
- GURPS Thaumatology – Fantasy settings are defined by their magic . . . so different worlds need different magic systems.
- Pyramid #3/66: The Laws of Magic – Features new options and rules for enchanting magical items.
- Warehouse 23 offers worldbooks, supplements, and adventures, in physical and digital formats, for GURPS – as well as many of our other game lines. Surf our site for the files you want . . . and get them instantly with a credit card or PayPal!